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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Why B/X?
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<blockquote data-quote="Malmuria" data-source="post: 9054670" data-attributes="member: 7030755"><p>One of the hallmarks of the OSR is that it is generally pretty minimalist. Games come in one book instead of three and are often designed with ease of use in mind. Many of the 'NSR' games are less than 60 pages, and often less than 20 pages in length. Also, much of it is centered around low-level play, where things like resource management are most relevant; if anything 14 levels is too many. I started with the "Black Box," which goes from levels 1-5, which is sort of perfect for an OSR campaign in my opinion (maybe with some "high level" (5-8) shenanigans.</p><p></p><p>That being said, I have a lot of nostalgia for 2e and could see pulling out random things from those books to add to an OSE campaign.</p><p></p><p></p><p></p><p>That's surprising! I feel like most people started with Basic as the tween version of dnd and then moved to Advanced because it was "advanced."</p><p></p><p></p><p>OSRIC--and the OSR as a whole--was really not about game design but just about using the <a href="https://www.vintagerpg.com/2021/06/osric/" target="_blank">OGL to keep publishing AD&D material</a>. As far as I know, it was only later that the OSR evolved to thing about <em>why</em> TSR editions of the game were preferable to WOTC versions, hence <a href="https://friendorfoe.com/d/Old%20School%20Primer.pdf" target="_blank">Matt Finch's primer</a>.</p></blockquote><p></p>
[QUOTE="Malmuria, post: 9054670, member: 7030755"] One of the hallmarks of the OSR is that it is generally pretty minimalist. Games come in one book instead of three and are often designed with ease of use in mind. Many of the 'NSR' games are less than 60 pages, and often less than 20 pages in length. Also, much of it is centered around low-level play, where things like resource management are most relevant; if anything 14 levels is too many. I started with the "Black Box," which goes from levels 1-5, which is sort of perfect for an OSR campaign in my opinion (maybe with some "high level" (5-8) shenanigans. That being said, I have a lot of nostalgia for 2e and could see pulling out random things from those books to add to an OSE campaign. That's surprising! I feel like most people started with Basic as the tween version of dnd and then moved to Advanced because it was "advanced." OSRIC--and the OSR as a whole--was really not about game design but just about using the [URL='https://www.vintagerpg.com/2021/06/osric/']OGL to keep publishing AD&D material[/URL]. As far as I know, it was only later that the OSR evolved to thing about [I]why[/I] TSR editions of the game were preferable to WOTC versions, hence [URL='https://friendorfoe.com/d/Old%20School%20Primer.pdf']Matt Finch's primer[/URL]. [/QUOTE]
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