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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Why B/X?
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<blockquote data-quote="Reynard" data-source="post: 9131635" data-attributes="member: 467"><p>I think we might be crossing our definitions here: when I say "weird" I don't necessarily mean "gonzo." I mean weaird as in weird fantasy: sci-fi elements, horror elements, inexplicable creatures. All those things can exist in a world that otherwise feels grounded -- and in some cases, that grounded world helps enhance the weird. AD&D treads thisline really well.</p><p></p><p>Gonzo is fine too, but I think it can actually make the weird feel mundane when everywhere you go there are tootsie-pop people at war with the owl folk.</p></blockquote><p></p>
[QUOTE="Reynard, post: 9131635, member: 467"] I think we might be crossing our definitions here: when I say "weird" I don't necessarily mean "gonzo." I mean weaird as in weird fantasy: sci-fi elements, horror elements, inexplicable creatures. All those things can exist in a world that otherwise feels grounded -- and in some cases, that grounded world helps enhance the weird. AD&D treads thisline really well. Gonzo is fine too, but I think it can actually make the weird feel mundane when everywhere you go there are tootsie-pop people at war with the owl folk. [/QUOTE]
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General Tabletop Discussion
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Why B/X?
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