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<blockquote data-quote="GreyLord" data-source="post: 9164803" data-attributes="member: 4348"><p>Actually, I HAVE heard of this. I haven't met many who state this in person though. In what I saw at the time period, I didn't hear much complaining about it either, and the sales for 2e weren't terribly horrendous where it showed what you state.</p><p></p><p>In general, those who wanted to stick with 1e...stuck with 1e. You had others (such as myself) who got the rulebooks and then grandfathered the heck out of them (basically what one would call a 1e/2e hybrid. Basically, we used the 2e core rules for new players to introduce them to 1e rules. The rules were basically the same thing if you stuck to the core rules and so there was really NO problem in doing so). Then there were those who dove full on into 2e and all it was composed of.</p><p></p><p>There was no edition war between 1e and 2e. This only became a thing that I saw people gripe about when 3e came out and people were trying to say that there was also hostility in the 1e and 2e change over. They wanted to make it appear as if there was ALWAYS an edition war...when there wasn't. We didn't have the hostilities at conventions. We didn't have the anger in the shops. People were FAR more respectful of each other's choices overall (though some of the ones who stuck with 1e may have been a little snooty to the 2e players occasionally, in general, no one really fought anyone with arguments or other such things. Most new players who came to 2e didn't experience any hostility from the older players).</p><p></p><p>There was more hostility between the Cyberpunk and Shadowrun players in the late 80s/early 90s than when 2e came out from my experiences. There was more hostility between T$R and TSR than there were between the players overall. There was MORE hostility early on between the hard and fast Wargamers (which I must admit, I still normally will claim to be a wargamer first, RPG gamer second) and this new type of Wargame that's not a wargame thing called D&D.</p><p></p><p>Why was this...because 1e and 2e were basically the same game. For those who felt there were changes in the rules that were not really to their liking, they didn't go gripe in the streets or at others in the shops. That it was basically fully backwards compatible was something else that really didn't make arguing with each other make all that much sense. In addition, 2e had most of 1e but had options that could be tossed in or taken out (the aforementioned XP items are a prime example). </p><p></p><p>The things that people didn't like normally had NOTHING to do with the core rules. They were in relation to the ever expanding line of kits, or the miscellaneous alternate rules that were tossed in with various supplements (for example, I have used them, but never really fond of Kits...I was more of a 2e core rules guy rather than 2e in all it's glory guy). There WAS widespread rejection by many of the old 1e players of things like that, along with the later embelleshments of things like Skills and Powers. </p><p></p><p>However, the GREAT majority of OD&D players and 1e players that left, didn't leave because of 2e. They didn't have a widespread rejection of 2e at all. Most of them outgrew the fad of 1e. They had other things they did with their lives. I know many of them still, and it's not because they rejected the new rules...it was more that they stopped playing in general because they had other things in their lives they were doing. That's really what it boiled down to. </p><p></p><p>I imagine that pattern will eventually repeat with many of the players that came in with 5e. It's not that new rules will be rejected so much as many of them will just get busy with other things in their lives. </p><p></p><p>Those who kept playing D&D were happy to play whatever they had at their tables, whether it was 1e, 2e core, 2e with 1e, or 2e with whatever supplements and add-ons they determined they wanted at their table.</p><p></p><p>This entire..."there was an edition war between 1e and 2e" that I've seen is something that has only really been talked about since 3e came about and the editions wars that stemmed over that. The REASON 3e started such horrendous edition wars was because IT WAS NOT backwards compatible with what came before, when prior to that, everything was mostly compatible to a degree that conversion was normally extremely easy between different forms of D&D.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 9164803, member: 4348"] Actually, I HAVE heard of this. I haven't met many who state this in person though. In what I saw at the time period, I didn't hear much complaining about it either, and the sales for 2e weren't terribly horrendous where it showed what you state. In general, those who wanted to stick with 1e...stuck with 1e. You had others (such as myself) who got the rulebooks and then grandfathered the heck out of them (basically what one would call a 1e/2e hybrid. Basically, we used the 2e core rules for new players to introduce them to 1e rules. The rules were basically the same thing if you stuck to the core rules and so there was really NO problem in doing so). Then there were those who dove full on into 2e and all it was composed of. There was no edition war between 1e and 2e. This only became a thing that I saw people gripe about when 3e came out and people were trying to say that there was also hostility in the 1e and 2e change over. They wanted to make it appear as if there was ALWAYS an edition war...when there wasn't. We didn't have the hostilities at conventions. We didn't have the anger in the shops. People were FAR more respectful of each other's choices overall (though some of the ones who stuck with 1e may have been a little snooty to the 2e players occasionally, in general, no one really fought anyone with arguments or other such things. Most new players who came to 2e didn't experience any hostility from the older players). There was more hostility between the Cyberpunk and Shadowrun players in the late 80s/early 90s than when 2e came out from my experiences. There was more hostility between T$R and TSR than there were between the players overall. There was MORE hostility early on between the hard and fast Wargamers (which I must admit, I still normally will claim to be a wargamer first, RPG gamer second) and this new type of Wargame that's not a wargame thing called D&D. Why was this...because 1e and 2e were basically the same game. For those who felt there were changes in the rules that were not really to their liking, they didn't go gripe in the streets or at others in the shops. That it was basically fully backwards compatible was something else that really didn't make arguing with each other make all that much sense. In addition, 2e had most of 1e but had options that could be tossed in or taken out (the aforementioned XP items are a prime example). The things that people didn't like normally had NOTHING to do with the core rules. They were in relation to the ever expanding line of kits, or the miscellaneous alternate rules that were tossed in with various supplements (for example, I have used them, but never really fond of Kits...I was more of a 2e core rules guy rather than 2e in all it's glory guy). There WAS widespread rejection by many of the old 1e players of things like that, along with the later embelleshments of things like Skills and Powers. However, the GREAT majority of OD&D players and 1e players that left, didn't leave because of 2e. They didn't have a widespread rejection of 2e at all. Most of them outgrew the fad of 1e. They had other things they did with their lives. I know many of them still, and it's not because they rejected the new rules...it was more that they stopped playing in general because they had other things in their lives they were doing. That's really what it boiled down to. I imagine that pattern will eventually repeat with many of the players that came in with 5e. It's not that new rules will be rejected so much as many of them will just get busy with other things in their lives. Those who kept playing D&D were happy to play whatever they had at their tables, whether it was 1e, 2e core, 2e with 1e, or 2e with whatever supplements and add-ons they determined they wanted at their table. This entire..."there was an edition war between 1e and 2e" that I've seen is something that has only really been talked about since 3e came about and the editions wars that stemmed over that. The REASON 3e started such horrendous edition wars was because IT WAS NOT backwards compatible with what came before, when prior to that, everything was mostly compatible to a degree that conversion was normally extremely easy between different forms of D&D. [/QUOTE]
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