Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Why be a 3.5 fighter?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dandu" data-source="post: 5368305" data-attributes="member: 85158"><p>Where do you see oil as forcing Balance checks?</p><p>Why does your powerful, versatile combatant fixate on archery? It's not a bad tactic, but you're not being versatile if you keep doing this.</p><p>Even the ones with their bows?</p><p>Ah, two in front and two in back. Can I get a damage output estimate?</p><p>You've got a good chance of beating the initiative, with +6 vs +1. </p><p>The Hydra is a Huge creature, and gains +8 on its attack roll for a total of +24. Fighter, using a one handed weapon, attacks at +21. You get a +4 bonus if you ditch the shield, though, but that decreases your AC.</p><p>The first guy to charge in and attack provokes 2 AoOs, though. 22 attacks at AB +16 and an average of 11.5 damage per hit vs AC 22 (assuming he's using a shield) results in 189.75 damage on average, or in other words, one dead fighter.</p><p>11 attacks, one from each head. At AB +16 and 11.6 damage each vs AC 26, they do 63.25 damage</p><p>Hold on. The rules for cover granted from allies states that</p><p>"Soft Cover Creatures, even your enemies, can provide you with cover against ranged attacks, giving you a +4 bonus to AC. However, such soft cover provides no bonus on <a href="http://www.d20srd.org/srd/combat/combatStatistics.htm#reflex" target="_blank">Reflex saves</a>, nor does soft cover allow you to make a <a href="http://www.d20srd.org/srd/skills/hide.htm" target="_blank">Hide</a> check."</p><p>You don't get cover and provoke AoOs from your movement.</p><p>On the Hydra's turn it viciously attacks whoever just sundered it with 10 attacks. It's already attacked him 11 times, so that's 22 attacks on one fighters so far. 21 attacks for 11.5 each at +16 AB vs AC 22 is... an average of 178.25 damage dealt to that fighter.</p><p> It'll deal about damage to each fighter moving out before more sundering takes place. Alternatively, the it could attack the fighters who are trying to sunder its heads since your fighter build doesn't have Improved Sunder and provokes AoOs when trying. </p><p></p><p>[ame]http://www.youtube.com/watch?v=zFuMpYTyRjw[/ame]</p><p></p><p></p><p>Rogues and Monks do not seem like the type to be able to Sunder, what with little incentive to take the Power Attack feat chain.</p><p></p><p>Also, I'm not sure the cleric could heal you and keep up with the damage being inflicted. Seems like it would be a huge drain on resources.</p><p></p><p>Agreed, which is why I'm using it to test your powerful, versatile fighter's ability at combat since you've been avoiding it.</p><p></p><p>Again with the archery.</p></blockquote><p></p>
[QUOTE="Dandu, post: 5368305, member: 85158"] Where do you see oil as forcing Balance checks? Why does your powerful, versatile combatant fixate on archery? It's not a bad tactic, but you're not being versatile if you keep doing this. Even the ones with their bows? Ah, two in front and two in back. Can I get a damage output estimate? You've got a good chance of beating the initiative, with +6 vs +1. The Hydra is a Huge creature, and gains +8 on its attack roll for a total of +24. Fighter, using a one handed weapon, attacks at +21. You get a +4 bonus if you ditch the shield, though, but that decreases your AC. The first guy to charge in and attack provokes 2 AoOs, though. 22 attacks at AB +16 and an average of 11.5 damage per hit vs AC 22 (assuming he's using a shield) results in 189.75 damage on average, or in other words, one dead fighter. 11 attacks, one from each head. At AB +16 and 11.6 damage each vs AC 26, they do 63.25 damage Hold on. The rules for cover granted from allies states that "Soft Cover Creatures, even your enemies, can provide you with cover against ranged attacks, giving you a +4 bonus to AC. However, such soft cover provides no bonus on [URL="http://www.d20srd.org/srd/combat/combatStatistics.htm#reflex"]Reflex saves[/URL], nor does soft cover allow you to make a [URL="http://www.d20srd.org/srd/skills/hide.htm"]Hide[/URL] check." You don't get cover and provoke AoOs from your movement. On the Hydra's turn it viciously attacks whoever just sundered it with 10 attacks. It's already attacked him 11 times, so that's 22 attacks on one fighters so far. 21 attacks for 11.5 each at +16 AB vs AC 22 is... an average of 178.25 damage dealt to that fighter. It'll deal about damage to each fighter moving out before more sundering takes place. Alternatively, the it could attack the fighters who are trying to sunder its heads since your fighter build doesn't have Improved Sunder and provokes AoOs when trying. [ame]http://www.youtube.com/watch?v=zFuMpYTyRjw[/ame] Rogues and Monks do not seem like the type to be able to Sunder, what with little incentive to take the Power Attack feat chain. Also, I'm not sure the cleric could heal you and keep up with the damage being inflicted. Seems like it would be a huge drain on resources. Agreed, which is why I'm using it to test your powerful, versatile fighter's ability at combat since you've been avoiding it. Again with the archery. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Why be a 3.5 fighter?
Top