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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Why be a 3.5 fighter?
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<blockquote data-quote="CuRoi" data-source="post: 5387269" data-attributes="member: 98032"><p>In the particular instance that comes to mind - absolutely not. The overconfident "I'm Really a Fighter" Cleric was knee deep in trouble and only the fighter could wade in and extract him (without killing him in the process). </p><p> </p><p>Could I build some hypothetical Druid that could be perfect for that particular situation? Sure, I don't see why not. </p><p> </p><p>I freely admit though, in any random circumstance that any class can be equally as effective/more effective than any other class. : ) </p><p> </p><p></p><p> </p><p>I don't buy it, from my experience. As previously mentioned, mileage may vary depending on your camapign and DM style. Casters are also dependent in their own way. Their power is limited to a number of times per day, has ways to be countered, needs a little bit of time to get up and going strong, is subject to durations that smart bad guys can (and should) wait out. Sure, they can do some incredible stuff - its magic, it should be incredible. I don't like the whole 4e "everyone is magical" approach. I prefer there to be a big bang with magic with melee being the "slow but steady" thing. </p><p> </p><p></p><p> </p><p>Any of those things listed can be altered by the DM if they so choose. Just saying "well these dozen or so spells are broken in my campaign so the fighter sucks because they can't access them" seems a bit silly.</p><p> </p><p>At any rate, my pasted out of context point was a rebuttal to a suggestion by a previous poster that the majority of broken stuff was in the SRD. I simply was arguing that taken in total proportion there is a vastly larger list of "broken" stuff in available supplements than in the SRD. And that "stuff" can produce some completely game breaking things - but the key thing is if and only if the DM allows it and/or does not modify it for their game and style. </p><p> </p><p></p><p> </p><p>You seem to be pretty imaginative, so fix those perceived problems for your game...or just get another one? Lots of great RPGs out there : )</p></blockquote><p></p>
[QUOTE="CuRoi, post: 5387269, member: 98032"] In the particular instance that comes to mind - absolutely not. The overconfident "I'm Really a Fighter" Cleric was knee deep in trouble and only the fighter could wade in and extract him (without killing him in the process). Could I build some hypothetical Druid that could be perfect for that particular situation? Sure, I don't see why not. I freely admit though, in any random circumstance that any class can be equally as effective/more effective than any other class. : ) I don't buy it, from my experience. As previously mentioned, mileage may vary depending on your camapign and DM style. Casters are also dependent in their own way. Their power is limited to a number of times per day, has ways to be countered, needs a little bit of time to get up and going strong, is subject to durations that smart bad guys can (and should) wait out. Sure, they can do some incredible stuff - its magic, it should be incredible. I don't like the whole 4e "everyone is magical" approach. I prefer there to be a big bang with magic with melee being the "slow but steady" thing. Any of those things listed can be altered by the DM if they so choose. Just saying "well these dozen or so spells are broken in my campaign so the fighter sucks because they can't access them" seems a bit silly. At any rate, my pasted out of context point was a rebuttal to a suggestion by a previous poster that the majority of broken stuff was in the SRD. I simply was arguing that taken in total proportion there is a vastly larger list of "broken" stuff in available supplements than in the SRD. And that "stuff" can produce some completely game breaking things - but the key thing is if and only if the DM allows it and/or does not modify it for their game and style. You seem to be pretty imaginative, so fix those perceived problems for your game...or just get another one? Lots of great RPGs out there : ) [/QUOTE]
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Why be a 3.5 fighter?
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