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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Why be a 3.5 fighter?
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<blockquote data-quote="CuRoi" data-source="post: 5387886" data-attributes="member: 98032"><p>True, but of course also consider for people that have no idea of what they are doing, Clerics and Druids are overwhelming. Picking through the entire spell list and memorizing the right spell is definitely for experienced players. Sorcerers on the other hand - you pick your one-trick pony and stick with it. Yeah, low level any character with a "pet" is at an advantage in a mano y mano. Fighters do get Handle Animal if they want one, heh. </p><p> </p><p></p><p> </p><p>Well, all those "feats" are the Fighter's bread and butter. For the Caster classes its the spells. So I'd argue a fighter with poorly chosen feats is probably in the same boat as a Druid with poorly chosen spells on any given day. : ) Can the Druid learn from their mistakes and change their spells the next day? Sure. Can a DM allow a new player to learn from their mistakes and change their Feats - absolutely. Yeah, I realize it doesn't say in the rules "Fighters can change feats every x levels", but any DM that doesn't let a completely inexperienced player change up some really poor feat choices which makes their character worthless probably shouldn't be running a game.</p><p> </p><p></p><p> </p><p>Yeah...odd how I don't think I ever said most of the broken "spells" were outside the core, but suddenly that has become the focus. Probably its easier to pick apart that way? Anyway, my contention was the majority of the broken "stuff" was outside the SRD. Its getting way outside the subject of the thread and I don't expect people to start enumerating lists and I'm sure (even though I am new here) that the topic has been thoroughly beaten to death elsewhere. </p><p> </p><p>I freely concede that there are some core spells/feats etc which are "broken" or simply need a bit of a adjustment...for me though that's just a campaign/DM decision and should have little bearing on whether to play a Fighter or not (Well...unless said "broken" spells/feats etc are the source for the campaigns obsolesence of a viable class and they are not handled properly...)</p></blockquote><p></p>
[QUOTE="CuRoi, post: 5387886, member: 98032"] True, but of course also consider for people that have no idea of what they are doing, Clerics and Druids are overwhelming. Picking through the entire spell list and memorizing the right spell is definitely for experienced players. Sorcerers on the other hand - you pick your one-trick pony and stick with it. Yeah, low level any character with a "pet" is at an advantage in a mano y mano. Fighters do get Handle Animal if they want one, heh. Well, all those "feats" are the Fighter's bread and butter. For the Caster classes its the spells. So I'd argue a fighter with poorly chosen feats is probably in the same boat as a Druid with poorly chosen spells on any given day. : ) Can the Druid learn from their mistakes and change their spells the next day? Sure. Can a DM allow a new player to learn from their mistakes and change their Feats - absolutely. Yeah, I realize it doesn't say in the rules "Fighters can change feats every x levels", but any DM that doesn't let a completely inexperienced player change up some really poor feat choices which makes their character worthless probably shouldn't be running a game. Yeah...odd how I don't think I ever said most of the broken "spells" were outside the core, but suddenly that has become the focus. Probably its easier to pick apart that way? Anyway, my contention was the majority of the broken "stuff" was outside the SRD. Its getting way outside the subject of the thread and I don't expect people to start enumerating lists and I'm sure (even though I am new here) that the topic has been thoroughly beaten to death elsewhere. I freely concede that there are some core spells/feats etc which are "broken" or simply need a bit of a adjustment...for me though that's just a campaign/DM decision and should have little bearing on whether to play a Fighter or not (Well...unless said "broken" spells/feats etc are the source for the campaigns obsolesence of a viable class and they are not handled properly...) [/QUOTE]
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Why be a 3.5 fighter?
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