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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Why be a 3.5 monk?
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<blockquote data-quote="Fajita McJones" data-source="post: 5365234" data-attributes="member: 93075"><p>If your party already has a Fighter (by that I mean a heavy hitting martial character, not the class) and a Rogue and you want to play a combat oriented character that can help them both out (sometimes) then Monks are fun. I played one from level 1 through level 9 before he and the rest of our party was flushed down the Castle Ravenloft toilet in the most pathetic TPK ever and I had a lot of fun with him. Granted, I couldn't go one-on-one with hardly any of our enemies, but I could usually find some very meaningful ways to contribute to combat. If playing a melee character who can hardly kill anyone on his own, but makes life easier for other melee characters sounds like an interesting challenge it can be rewarding. But mechanically it is DnD on hard mode like someone else said already.</p></blockquote><p></p>
[QUOTE="Fajita McJones, post: 5365234, member: 93075"] If your party already has a Fighter (by that I mean a heavy hitting martial character, not the class) and a Rogue and you want to play a combat oriented character that can help them both out (sometimes) then Monks are fun. I played one from level 1 through level 9 before he and the rest of our party was flushed down the Castle Ravenloft toilet in the most pathetic TPK ever and I had a lot of fun with him. Granted, I couldn't go one-on-one with hardly any of our enemies, but I could usually find some very meaningful ways to contribute to combat. If playing a melee character who can hardly kill anyone on his own, but makes life easier for other melee characters sounds like an interesting challenge it can be rewarding. But mechanically it is DnD on hard mode like someone else said already. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
Why be a 3.5 monk?
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