Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why be an archer ranger?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zelc" data-source="post: 4582476" data-attributes="member: 40496"><p>This might belong in houserules. Feel free to fork if you want to talk about this more. I was thinking of doing the following to Rangers:</p><p></p><ul> <li data-xf-list-type="ul">Prime Shot works if you're within 2 squares of the target, and you don't need to be the closest target.</li> <li data-xf-list-type="ul">Hunter's Quarry only triggers if you're within 3 squares of the target when you attack, and has a range of 3 for the application. </li> <li data-xf-list-type="ul">Archery path increases Prime Shot range to 3 and Hunter's Quarry range to 5 as well as giving you Defensive Mobility.</li> <li data-xf-list-type="ul">The Sly Hunter feat should ignore you (you can be within 3 squares of the target as long as no one else is).</li> </ul><p>No more just standing there plinking away 20' or 40' from the action. The option is still there, but now there's a nerf for being more than 5 squares away and an incentive to be 3 squares or less away and being in some sort of danger. Plus this doesn't affect melee Rangers much. They're going to be close to the enemy anyway to attack, and your Hunter's Quarry doesn't end if you go out of range (you just have to be close to apply it and trigger it) so there's extra action requirement.</p><p></p><p>Same things happen to the Warlock's Prime Shot and Warlock's Curse (might need to put Warlock's Curse range at 5 but that really belongs in Houserules), except there's no boosted range option. They have better defenses so it's probably ok, and most of their powers have low range anyway.</p></blockquote><p></p>
[QUOTE="Zelc, post: 4582476, member: 40496"] This might belong in houserules. Feel free to fork if you want to talk about this more. I was thinking of doing the following to Rangers: [list] [*]Prime Shot works if you're within 2 squares of the target, and you don't need to be the closest target. [*]Hunter's Quarry only triggers if you're within 3 squares of the target when you attack, and has a range of 3 for the application. [*]Archery path increases Prime Shot range to 3 and Hunter's Quarry range to 5 as well as giving you Defensive Mobility. [*]The Sly Hunter feat should ignore you (you can be within 3 squares of the target as long as no one else is).[/list] No more just standing there plinking away 20' or 40' from the action. The option is still there, but now there's a nerf for being more than 5 squares away and an incentive to be 3 squares or less away and being in some sort of danger. Plus this doesn't affect melee Rangers much. They're going to be close to the enemy anyway to attack, and your Hunter's Quarry doesn't end if you go out of range (you just have to be close to apply it and trigger it) so there's extra action requirement. Same things happen to the Warlock's Prime Shot and Warlock's Curse (might need to put Warlock's Curse range at 5 but that really belongs in Houserules), except there's no boosted range option. They have better defenses so it's probably ok, and most of their powers have low range anyway. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why be an archer ranger?
Top