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Why can't I kill my pc's. Just once?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 2074190" data-attributes="member: 1165"><p>Use dread wraiths! Also, use action points. Just give a creature Heroic Spirit; that gives them 3 action points per level. With dragons having lots of Hit Dice per CR... you see where this is going.</p><p></p><p></p><p></p><p>Not only do ogre mages <em>suck</em> (eg it's not worth it's CR) but so do half-dragons.</p><p></p><p></p><p></p><p>Are you using non-associated class level rules? Anyway, a Rgr5/Cler 11 is a weak combo, and if you're playing 3.0 the ranger is never worth it.</p><p></p><p></p><p></p><p>That does't work. Mind you, enlarge <em>person</em> is such a lame spell that I give you kudos for ignoring such stupid rules. Still, if only that dragon could cast <em>righteous might</em>...</p><p></p><p></p><p></p><p>Next time ready an action? I don't like giving dragons minions, but if your players do things like this, I suggest have the dragon breathe on them while some other creature readies an action to hurt the druid... or cleric ... or wizard, etc. Preferably that other creature is a kobold sorcerer, as kobolds have a close connection to dragons, and sorcerers of non-LA race make scary NPCs.</p><p></p><p>Dragons should, of course, cast <em>bear's endurance</em> as it gives them lots of hp (high HD compared to caster level and CR), and if you can "afford" a <em>cloak of resistance</em> for her, go ahead. Heck, just convert the average treasure value of her lair into "stuff" for her. PCs don't have lairs full of treasure, they <em>wear</em> their lairs. Dragons often have gems embedded in their scales, so I guess it could be for a reason.</p><p></p><p>A lot of parties, especially higher level or munchkin, are quite capable of going 5 or 6 points of CR above their level. Did they use point buy? What number? What non-core rules are you allowing? Do they have too much gear for their level?</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 2074190, member: 1165"] Use dread wraiths! Also, use action points. Just give a creature Heroic Spirit; that gives them 3 action points per level. With dragons having lots of Hit Dice per CR... you see where this is going. Not only do ogre mages [i]suck[/i] (eg it's not worth it's CR) but so do half-dragons. Are you using non-associated class level rules? Anyway, a Rgr5/Cler 11 is a weak combo, and if you're playing 3.0 the ranger is never worth it. That does't work. Mind you, enlarge [i]person[/i] is such a lame spell that I give you kudos for ignoring such stupid rules. Still, if only that dragon could cast [i]righteous might[/i]... Next time ready an action? I don't like giving dragons minions, but if your players do things like this, I suggest have the dragon breathe on them while some other creature readies an action to hurt the druid... or cleric ... or wizard, etc. Preferably that other creature is a kobold sorcerer, as kobolds have a close connection to dragons, and sorcerers of non-LA race make scary NPCs. Dragons should, of course, cast [i]bear's endurance[/i] as it gives them lots of hp (high HD compared to caster level and CR), and if you can "afford" a [i]cloak of resistance[/i] for her, go ahead. Heck, just convert the average treasure value of her lair into "stuff" for her. PCs don't have lairs full of treasure, they [i]wear[/i] their lairs. Dragons often have gems embedded in their scales, so I guess it could be for a reason. A lot of parties, especially higher level or munchkin, are quite capable of going 5 or 6 points of CR above their level. Did they use point buy? What number? What non-core rules are you allowing? Do they have too much gear for their level? [/QUOTE]
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Why can't I kill my pc's. Just once?
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