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why cant I sneak attack with a longbow?
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<blockquote data-quote="Volabit" data-source="post: 4292453" data-attributes="member: 68649"><p><strong>New Game</strong></p><p></p><p>I think the biggest thing one has to realize is that its a new game. Sad there are no druids for me, but since this is a new game it means there are not going to be conversions. Unlike 3e to 3.5e, where it used the same basic game, just reworded stuff, 4e is a new creature entirely. This means we have to rethink what it means to heal (healing surges), how often we can do things, and what it means to be X class. I think the traditional idea of a rogue being a hard hitter with skills aplenty holds true to any game, either tabletop or MMO. But how they go about it is different for each system. 4e being a new system, its a new type of rogue. Perhaps the idea I use to explain it is that a rogue is specialized in only a few weapons, but because they are specialized in those few select weapons they have become more deadly when the opportunity presents itself. If you give a rogue a weapon they have become familiar with, it doesn't mean they have trained and become specialized with it to gain that benifit (sneak attacks). I guess that's the rationlization I would use. Hopefully that helps. If not then perhaps house rule the game to fit how you want it to play. The game is adaptable, fill your needs as you see fit, but most importantly, enjoy your play.</p></blockquote><p></p>
[QUOTE="Volabit, post: 4292453, member: 68649"] [b]New Game[/b] I think the biggest thing one has to realize is that its a new game. Sad there are no druids for me, but since this is a new game it means there are not going to be conversions. Unlike 3e to 3.5e, where it used the same basic game, just reworded stuff, 4e is a new creature entirely. This means we have to rethink what it means to heal (healing surges), how often we can do things, and what it means to be X class. I think the traditional idea of a rogue being a hard hitter with skills aplenty holds true to any game, either tabletop or MMO. But how they go about it is different for each system. 4e being a new system, its a new type of rogue. Perhaps the idea I use to explain it is that a rogue is specialized in only a few weapons, but because they are specialized in those few select weapons they have become more deadly when the opportunity presents itself. If you give a rogue a weapon they have become familiar with, it doesn't mean they have trained and become specialized with it to gain that benifit (sneak attacks). I guess that's the rationlization I would use. Hopefully that helps. If not then perhaps house rule the game to fit how you want it to play. The game is adaptable, fill your needs as you see fit, but most importantly, enjoy your play. [/QUOTE]
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why cant I sneak attack with a longbow?
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