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General Tabletop Discussion
*Pathfinder & Starfinder
Why can't you have more than one multi-class feat?
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<blockquote data-quote="-Avalon-" data-source="post: 4648506" data-attributes="member: 66363"><p>Well, one way to look at it (that I have not seen mentioned yet) is that they have, basically, made it so that there are 3 different "classes" of ranger: BeastMaster, Two-Blade, and Archer... They play almost entirely different, and have differing abilities... powers are the same choice, but most of them will even have different powers that favor their chosen path...</p><p></p><p>So, why not allow the ranger to have ranger multiclass feats for the purposes of doing what the OP suggests... but... can still only have ONE multiclass pick... so rogue would have to go, the ranger has chosen to follow a different path.</p><p></p><p>Allowing multiple different multiclasses is way overpowered really... the reason they do not allow it, I think, is because each classes powers are flavored to be balanced within its own style... I have seen that it can be very unbalancing with only ONE multiclass if done right:</p><p></p><p>Paladin with warlock powers will be able to teleport away from an enemy that is challenged, will be able to eyebite them from range thereby making it impossible for the enemy to avoid taking the challenge damage, etc... if we gave the paladin the ability to take other stuff also? Maybe he would do a massive mark ability, minor action challenge, then action point blinding barrage in the rounds following the eyebite round... we start to have a paladin who can just challenge and run away... (isn't that what they fixed the challenge to avoid?)</p><p></p><p>I can foresee other classes having the same possible broken-ness when combined properly (which was the downfall of 3.x also)</p></blockquote><p></p>
[QUOTE="-Avalon-, post: 4648506, member: 66363"] Well, one way to look at it (that I have not seen mentioned yet) is that they have, basically, made it so that there are 3 different "classes" of ranger: BeastMaster, Two-Blade, and Archer... They play almost entirely different, and have differing abilities... powers are the same choice, but most of them will even have different powers that favor their chosen path... So, why not allow the ranger to have ranger multiclass feats for the purposes of doing what the OP suggests... but... can still only have ONE multiclass pick... so rogue would have to go, the ranger has chosen to follow a different path. Allowing multiple different multiclasses is way overpowered really... the reason they do not allow it, I think, is because each classes powers are flavored to be balanced within its own style... I have seen that it can be very unbalancing with only ONE multiclass if done right: Paladin with warlock powers will be able to teleport away from an enemy that is challenged, will be able to eyebite them from range thereby making it impossible for the enemy to avoid taking the challenge damage, etc... if we gave the paladin the ability to take other stuff also? Maybe he would do a massive mark ability, minor action challenge, then action point blinding barrage in the rounds following the eyebite round... we start to have a paladin who can just challenge and run away... (isn't that what they fixed the challenge to avoid?) I can foresee other classes having the same possible broken-ness when combined properly (which was the downfall of 3.x also) [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why can't you have more than one multi-class feat?
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