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Community
General Tabletop Discussion
*Pathfinder & Starfinder
why cant you sunder armour?
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<blockquote data-quote="Aaron L" data-source="post: 2741115" data-attributes="member: 926"><p>Want rules for damage to armor?</p><p></p><p>Ok, heres my shot. </p><p></p><p>Anytime you take a critical hit, your armor takes damage equal to the max base damage of the weapon plus strength bonuses, with all the standard rules for damaging objects (half damage, hardness, etc.) After your armor takes 1/10 its total hit points of damage, it loses 1/10 rounded up of its AC, until its destroyed.</p><p></p><p>As for sundering, it would be a touch attack that does standard damage (the coverage of the armor just gives a larger surface to strike), only the damage goes just to the armor and not to the wearer. As above, every 10% damage does 10% AC damage, rounded up. </p><p>You would have to use some common sense in ruling on it, IE you wont be able to bludgeon open a suit of leather armor, whereas maces were used exactly to crack open suits of plate like nuts, IIRC.</p><p></p><p>Acid would be really nasty for this. A Melfs Acid Arrow or Acid Orb could mess up a suit of armor. </p><p></p><p>But all in all, a suit of armor probably has a lot of hit points (AC times 10 +10 for every point of enhancement, as I recall) and while youre attacking someones armor, theyre going to be smacking you in return, so its probably just a way better idea to try to kill them instead of stripping them naked.</p><p>Waddaya think?</p><p></p><p></p><p>Yes I know those are house rules, but the question was asked in this forum <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Aaron L, post: 2741115, member: 926"] Want rules for damage to armor? Ok, heres my shot. Anytime you take a critical hit, your armor takes damage equal to the max base damage of the weapon plus strength bonuses, with all the standard rules for damaging objects (half damage, hardness, etc.) After your armor takes 1/10 its total hit points of damage, it loses 1/10 rounded up of its AC, until its destroyed. As for sundering, it would be a touch attack that does standard damage (the coverage of the armor just gives a larger surface to strike), only the damage goes just to the armor and not to the wearer. As above, every 10% damage does 10% AC damage, rounded up. You would have to use some common sense in ruling on it, IE you wont be able to bludgeon open a suit of leather armor, whereas maces were used exactly to crack open suits of plate like nuts, IIRC. Acid would be really nasty for this. A Melfs Acid Arrow or Acid Orb could mess up a suit of armor. But all in all, a suit of armor probably has a lot of hit points (AC times 10 +10 for every point of enhancement, as I recall) and while youre attacking someones armor, theyre going to be smacking you in return, so its probably just a way better idea to try to kill them instead of stripping them naked. Waddaya think? Yes I know those are house rules, but the question was asked in this forum :) [/QUOTE]
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why cant you sunder armour?
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