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Why Changes were made in 4e
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<blockquote data-quote="Hussar" data-source="post: 4943038" data-attributes="member: 22779"><p>Actually TCO, I'd have to disagree. One of Ryan Dancey's stated goals was to see the RPGA get going really, really strongly. WOTC threw a LOT of weight behind the RPGA during the 3e era, and Living Greyhawk certainly proved that a living campaign could be very big.</p><p></p><p>ProfC has a point I think. TSR just didn't really care too much about the RPGA towards the end. Not a lot of effort was being spent on growing organized play and it was all pretty much a grassroots sort of thing. 3e managed to get the RPGA much better organized and grew their numbers pretty significantly.</p><p></p><p>I don't think 3e served the RPGA badly really. The RPGA jumped up in numbers pretty well throughout the run. Like I said earlier, 150k RPGA members is hardly anything to sniff at.</p><p></p><p>I agree with Dancy at the end of the day. A healthy RPGA means a constant stream of revenue for WOTC. It's basically tying the MMO subscription model to tabletop gaming. Free to play, but, you pay for the extras is a model that is working quite well for a number of online games. If they can grow the RPGA to say, half a million (a very big growth I admit), selling the next rulebook becomes a breeze. </p><p></p><p>And, I wonder as well, what proportion of the DDI are RPGA members? That could also generate a regular stream of income as well.</p><p></p><p>If they do hit the half a million members mark, I imagine that you will not see a new edition for a VERY long time.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4943038, member: 22779"] Actually TCO, I'd have to disagree. One of Ryan Dancey's stated goals was to see the RPGA get going really, really strongly. WOTC threw a LOT of weight behind the RPGA during the 3e era, and Living Greyhawk certainly proved that a living campaign could be very big. ProfC has a point I think. TSR just didn't really care too much about the RPGA towards the end. Not a lot of effort was being spent on growing organized play and it was all pretty much a grassroots sort of thing. 3e managed to get the RPGA much better organized and grew their numbers pretty significantly. I don't think 3e served the RPGA badly really. The RPGA jumped up in numbers pretty well throughout the run. Like I said earlier, 150k RPGA members is hardly anything to sniff at. I agree with Dancy at the end of the day. A healthy RPGA means a constant stream of revenue for WOTC. It's basically tying the MMO subscription model to tabletop gaming. Free to play, but, you pay for the extras is a model that is working quite well for a number of online games. If they can grow the RPGA to say, half a million (a very big growth I admit), selling the next rulebook becomes a breeze. And, I wonder as well, what proportion of the DDI are RPGA members? That could also generate a regular stream of income as well. If they do hit the half a million members mark, I imagine that you will not see a new edition for a VERY long time. [/QUOTE]
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