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Why Changes were made in 4e
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<blockquote data-quote="AllisterH" data-source="post: 4943312" data-attributes="member: 51325"><p>That's not actually true about what the original point was.</p><p></p><p>Once again, REAL time is not the same thing as TURN BASED which is what the original claim was.</p><p></p><p>The claim was that 4e is best suited for a real time MMORPG. I believe (and others with experience in actually coding turn based games) do NOT believe this is true.</p><p></p><p>In fact, 4e is perhaps the worst edition to code for a real time game.</p><p></p><p>Furthermore, if WOTC was designing this for the computer, why would they design it so the combat system is better suited for Disgaea than World of Warcraft?</p><p></p><p>That was one part of the argument/discussion</p><p></p><p>Personally, I disagree with the belief that previous editions are hard to code the martial classes are bloody easy and I think only 25% of the spell list in the PHB can't be coded properly - half of those would have to be limited in some form but could still be coded (polymorph for example would be limited to only a few forms) </p><p></p><p>Illusion and Charm Schools might lose 80% of their spells but most other schools aren't losing more than 10% (Transmutation might be half and half since it contains a lot of polymorph effects)</p></blockquote><p></p>
[QUOTE="AllisterH, post: 4943312, member: 51325"] That's not actually true about what the original point was. Once again, REAL time is not the same thing as TURN BASED which is what the original claim was. The claim was that 4e is best suited for a real time MMORPG. I believe (and others with experience in actually coding turn based games) do NOT believe this is true. In fact, 4e is perhaps the worst edition to code for a real time game. Furthermore, if WOTC was designing this for the computer, why would they design it so the combat system is better suited for Disgaea than World of Warcraft? That was one part of the argument/discussion Personally, I disagree with the belief that previous editions are hard to code the martial classes are bloody easy and I think only 25% of the spell list in the PHB can't be coded properly - half of those would have to be limited in some form but could still be coded (polymorph for example would be limited to only a few forms) Illusion and Charm Schools might lose 80% of their spells but most other schools aren't losing more than 10% (Transmutation might be half and half since it contains a lot of polymorph effects) [/QUOTE]
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