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Why Combat is a Fail State - Blog and Thoughts
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<blockquote data-quote="Mannahnin" data-source="post: 9615829" data-attributes="member: 7026594"><p>It was not. Vampires (like Balrogs, Wizards and Giants) appear on the level 6 encounter table (the highest one in Book III The Underworld and Wilderness Adventures ), and you have to be on at least the third level of the dungeon to have those show up randomly. But certainly you can easily encounter really dangerous stuff if you venture a couple of levels down. </p><p></p><p></p><p>I always figured that was assuming that the DM was the only person who'd have a copy of the rules, but it may have also been a holdover from how Dave Arneson ran the game back then. </p><p></p><p>We know from other sources that he preferred to keep the rules relatively opaque to the players, and sometimes even experimented with running as a kind of black box, where he physically hid himself so the players had to rely on their imagination and the info he gave them verbally, without reference to even his facial expressions.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9615829, member: 7026594"] It was not. Vampires (like Balrogs, Wizards and Giants) appear on the level 6 encounter table (the highest one in Book III The Underworld and Wilderness Adventures ), and you have to be on at least the third level of the dungeon to have those show up randomly. But certainly you can easily encounter really dangerous stuff if you venture a couple of levels down. I always figured that was assuming that the DM was the only person who'd have a copy of the rules, but it may have also been a holdover from how Dave Arneson ran the game back then. We know from other sources that he preferred to keep the rules relatively opaque to the players, and sometimes even experimented with running as a kind of black box, where he physically hid himself so the players had to rely on their imagination and the info he gave them verbally, without reference to even his facial expressions. [/QUOTE]
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