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Why Convert to d20?
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<blockquote data-quote="Vigilance" data-source="post: 649081" data-attributes="member: 4275"><p><strong>I am the lowest common denominator!</strong></p><p></p><p>Well, first let me say, I consider that phrase to be horribly elitist, so I will wear it as a badge of honor. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Now to the purpose of my post. </p><p></p><p>I have the distinction (infamy?) of having tried to bend the d20 system every which way, both to superheroes (in the upcoming Vigilance from MEG), and to sci-fi starship combat (Blood and Space coming in print in April, and available now at rpgnow).</p><p></p><p>I have to say that, of the universal systems I have played (Hero, GURPs, and d20), d20 is the MOST universal, and the BEST able to handle widely differing genres.</p><p></p><p>Although M&M took a very different, OGL tack (and a good one at that), I went straight d20 with Vigilance, you pick an Origin, a Class, roll your HP every level, take prestige classes at higher levels, the whole nine yards.</p><p></p><p>And it works just fine.</p><p></p><p></p><p>D20 ALSO works just fine for combat between two starfighters.</p><p></p><p>I find it the best system I have ever worked with.</p><p></p><p>Im not getting rich off of d20. If I didnt like it, Id write for another system.</p><p></p><p>The idea that the writers and game companies are just catering to some mindless mob, and that the people who play and GM the game ARE the mindless mob (the "lowest common denominator"), is just silly.</p><p></p><p>D20 isnt the most popular game on the planet because of a marketing fluke. Its the BEST game system out there.</p><p></p><p>But this is the opinion of the lowest common denominator. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Vigilance, post: 649081, member: 4275"] [b]I am the lowest common denominator![/b] Well, first let me say, I consider that phrase to be horribly elitist, so I will wear it as a badge of honor. :) Now to the purpose of my post. I have the distinction (infamy?) of having tried to bend the d20 system every which way, both to superheroes (in the upcoming Vigilance from MEG), and to sci-fi starship combat (Blood and Space coming in print in April, and available now at rpgnow). I have to say that, of the universal systems I have played (Hero, GURPs, and d20), d20 is the MOST universal, and the BEST able to handle widely differing genres. Although M&M took a very different, OGL tack (and a good one at that), I went straight d20 with Vigilance, you pick an Origin, a Class, roll your HP every level, take prestige classes at higher levels, the whole nine yards. And it works just fine. D20 ALSO works just fine for combat between two starfighters. I find it the best system I have ever worked with. Im not getting rich off of d20. If I didnt like it, Id write for another system. The idea that the writers and game companies are just catering to some mindless mob, and that the people who play and GM the game ARE the mindless mob (the "lowest common denominator"), is just silly. D20 isnt the most popular game on the planet because of a marketing fluke. Its the BEST game system out there. But this is the opinion of the lowest common denominator. :) [/QUOTE]
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