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Why Convert to d20?
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<blockquote data-quote="Psion" data-source="post: 650816" data-attributes="member: 172"><p>And HERO and GURPS (which he mentioned in the statement you replied to here) are simpler than 3e? I think not.</p><p></p><p>I play hero. I love hero. It's very flexible. What it is not is very <em>accessible</em>. It is just over the head of some players.</p><p></p><p></p><p></p><p>Because gaming is a <em>group</em> activity and having players is more important than esoteric considerations of RPG superiority.</p><p></p><p></p><p></p><p>Not IME. My experience is that a majority of D&D players who have been in the hobby for any legth of time HAS tried different systems.</p><p></p><p>But here's the rub, though. There are a lot of different systems out there, and once you get outside of D&D, the commonality between the gaming experiences of any two gamers goes down. Further, some gamers get sick of learning new systems that do the same thing; not all gamers like learning new systems. It's not because they are LAZY. It's because gaming is supposed to be FUN and learning a new game every few weeks is a chore, and some people prefer to spend more time playing and less time learning the game.</p><p></p><p></p><p></p><p>Perhaps. But I invite you to stop thinking in terms of which game system is the best and start to ask yourself: is learning a new game system to do game type X or Y worth the effort?</p><p></p><p>In some cases it is. I still do not use d20 for some things and there are still other things I would play. But it is a good game, better put together than many on the market. Not the best. But many.</p><p></p><p>But if you add to that the avialability of players and the fact that it will take me less time to learn the foibles of the game that usually only comes with several sessions of play, that is a pretty strong plus on top of the quality of the system itself, enough so to put it above many competitors for many purposes.</p></blockquote><p></p>
[QUOTE="Psion, post: 650816, member: 172"] And HERO and GURPS (which he mentioned in the statement you replied to here) are simpler than 3e? I think not. I play hero. I love hero. It's very flexible. What it is not is very [i]accessible[/i]. It is just over the head of some players. Because gaming is a [i]group[/i] activity and having players is more important than esoteric considerations of RPG superiority. Not IME. My experience is that a majority of D&D players who have been in the hobby for any legth of time HAS tried different systems. But here's the rub, though. There are a lot of different systems out there, and once you get outside of D&D, the commonality between the gaming experiences of any two gamers goes down. Further, some gamers get sick of learning new systems that do the same thing; not all gamers like learning new systems. It's not because they are LAZY. It's because gaming is supposed to be FUN and learning a new game every few weeks is a chore, and some people prefer to spend more time playing and less time learning the game. Perhaps. But I invite you to stop thinking in terms of which game system is the best and start to ask yourself: is learning a new game system to do game type X or Y worth the effort? In some cases it is. I still do not use d20 for some things and there are still other things I would play. But it is a good game, better put together than many on the market. Not the best. But many. But if you add to that the avialability of players and the fact that it will take me less time to learn the foibles of the game that usually only comes with several sessions of play, that is a pretty strong plus on top of the quality of the system itself, enough so to put it above many competitors for many purposes. [/QUOTE]
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