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Why Convert to d20?
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<blockquote data-quote="evildmguy" data-source="post: 651669" data-attributes="member: 6092"><p><strong>More good points</strong></p><p></p><p>Psion - feeling attacked today? Sorry if I contributed to it. And, it was "my bad" for saying that you said that hit points emulate life. You didn't say that; I obviously misquoted or misrepresented you. </p><p></p><p>My point and perhaps I should have just made it and left it at that, was that hit points do heroic VERY WELL. I love hit points for heroic. (Heck, Buffy RPG has Life Points and its the same thing. It also works well for that system.) They are wonderful. </p><p></p><p>What I don't like is that it is tough to come up with a 'simple' system using hit points and having some sort of penalty based on damage. It doesn't work but that's hit points for you. </p><p></p><p>So, my attack wasn't against you. It is that the d20 system doesn't seem to allow anything except heroic style play. That's not bad but that isn't always what *I* want. So, that's my issue with d20. </p><p></p><p>Ironically, perhaps Buffy RPG and show are a good example of heroic hit points in use. Except on the bad guys, they don't deal with loss of limb or anything except for generic damage, which could be called hit points. </p><p></p><p>btw, what are the four issues of hit points in your opinion? If it isn't obvious, how does VP/WP address them all? Thanks!</p><p></p><p>Hollywood: In the end, I think that the average player, even the below average player, will play any system as long as the GM will do most of the work. While I have had a couple of players (this was fifteen years ago!) who wouldn't play anything except DND, much to my chagrin, my past several groups have been very open to playing other systems. I don't know if there is a commonality in it. I just know that there are some systems that I like enough that I would be willing to do that extra work, if it meant being able to use that system.</p><p></p><p>Good discussion! Thanks!</p><p></p><p>edg</p></blockquote><p></p>
[QUOTE="evildmguy, post: 651669, member: 6092"] [b]More good points[/b] Psion - feeling attacked today? Sorry if I contributed to it. And, it was "my bad" for saying that you said that hit points emulate life. You didn't say that; I obviously misquoted or misrepresented you. My point and perhaps I should have just made it and left it at that, was that hit points do heroic VERY WELL. I love hit points for heroic. (Heck, Buffy RPG has Life Points and its the same thing. It also works well for that system.) They are wonderful. What I don't like is that it is tough to come up with a 'simple' system using hit points and having some sort of penalty based on damage. It doesn't work but that's hit points for you. So, my attack wasn't against you. It is that the d20 system doesn't seem to allow anything except heroic style play. That's not bad but that isn't always what *I* want. So, that's my issue with d20. Ironically, perhaps Buffy RPG and show are a good example of heroic hit points in use. Except on the bad guys, they don't deal with loss of limb or anything except for generic damage, which could be called hit points. btw, what are the four issues of hit points in your opinion? If it isn't obvious, how does VP/WP address them all? Thanks! Hollywood: In the end, I think that the average player, even the below average player, will play any system as long as the GM will do most of the work. While I have had a couple of players (this was fifteen years ago!) who wouldn't play anything except DND, much to my chagrin, my past several groups have been very open to playing other systems. I don't know if there is a commonality in it. I just know that there are some systems that I like enough that I would be willing to do that extra work, if it meant being able to use that system. Good discussion! Thanks! edg [/QUOTE]
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