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Why D&D? - Complexity is not fun for me
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<blockquote data-quote="GMMichael" data-source="post: 6503006" data-attributes="member: 6685730"><p>Seconded. They did some good streamlining - removal of grids (Miniatures Handbook), partial actions, and loose bonuses were great steps. But the game still fills three rulebooks.</p><p></p><p></p><p>Welcome back? I've been with the current edition for a while now, if you consider 5th edition more of a 3.8th edition.</p><p></p><p></p><p>Some people actually love this. I'm not one of them.</p><p></p><p></p><p>It's a tricky transition, but I find that a laptop can free up lots of table space.</p><p></p><p></p><p>Viva la TRPG!</p></blockquote><p></p>
[QUOTE="GMMichael, post: 6503006, member: 6685730"] Seconded. They did some good streamlining - removal of grids (Miniatures Handbook), partial actions, and loose bonuses were great steps. But the game still fills three rulebooks. Welcome back? I've been with the current edition for a while now, if you consider 5th edition more of a 3.8th edition. Some people actually love this. I'm not one of them. It's a tricky transition, but I find that a laptop can free up lots of table space. Viva la TRPG! [/QUOTE]
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Why D&D? - Complexity is not fun for me
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