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Why D&D Is Better Than World of Warcraft
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<blockquote data-quote="Najo" data-source="post: 3992003" data-attributes="member: 9959"><p>It is not about interests, its is about barriers to entry. Not all role-players want to do academics or reading. Roleplaying doesn't need heavy academics or reading to "work". D&D should accomendate casual players as much as possible to grow and survive. There are plenty of creative people who would play rpgs if they were more accessible.</p><p></p><p>D&D has to solve these issues to grow:</p><p></p><p>1) Creating new DMs</p><p></p><p>2) Veteran players helping or inviting new and young players to learn the game </p><p></p><p>3) New players starting groups or finding groups to join</p><p></p><p>4) Teaching/ Learning D&D without a group </p><p></p><p>5) Playing D&D with time and distance constraints of life and growing older </p><p></p><p>6) easy to learn basic rules and character creation with depth of play and choice as level progresses.</p><p></p><p>7) Visuals and writing that compete with video games and movies.</p><p></p><p>There is likely more, but these are the main ones off the top of my head. Just like WOW has D&D players who play it, there are WOW players who would enjoy playing D&D if they could easily access it. But you have to solve these issues first.</p></blockquote><p></p>
[QUOTE="Najo, post: 3992003, member: 9959"] It is not about interests, its is about barriers to entry. Not all role-players want to do academics or reading. Roleplaying doesn't need heavy academics or reading to "work". D&D should accomendate casual players as much as possible to grow and survive. There are plenty of creative people who would play rpgs if they were more accessible. D&D has to solve these issues to grow: 1) Creating new DMs 2) Veteran players helping or inviting new and young players to learn the game 3) New players starting groups or finding groups to join 4) Teaching/ Learning D&D without a group 5) Playing D&D with time and distance constraints of life and growing older 6) easy to learn basic rules and character creation with depth of play and choice as level progresses. 7) Visuals and writing that compete with video games and movies. There is likely more, but these are the main ones off the top of my head. Just like WOW has D&D players who play it, there are WOW players who would enjoy playing D&D if they could easily access it. But you have to solve these issues first. [/QUOTE]
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