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Why D&D is slowly cutting its own throat.
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<blockquote data-quote="buzz" data-source="post: 2270636" data-attributes="member: 6777"><p>WotC has an archive on its site of free adventures for 3e that's as long as your arm. They just added a new one a few days ago. The Adventure Path for 3e consituted more adventures than 1e had accumulated in it's first four years or so. And then there was RttToEE and CotSQ. Now we've got an "adventure path" going for Eberron and a enw one starting up for FR.</p><p></p><p></p><p>Given that WotC (and TSR before it) is the largest RPG publisher on earth, I don't really see this as being a big surprise. They have their pick of the litter, and they take the top authors.</p><p></p><p></p><p>As someone else pointed out, this is incorrect. <em>Dungeon</em> has not cut back on adventures; they've simply replaced <em>Poly</em> with DM-centric articles. The magazine is still overwhelingly adventures, and each month provides more than the average D&D group could use in that time. Not to mention, they publish matierial from both high-profile authors (Keith Baker, Mike Mearls recently) and submissions from Joe Gamer.</p><p></p><p></p><p>IIRC, the OGL decision predates Hasbro's acquisition of WotC. WotC used the OGL to farm out module-writing to third-parties becasue even a successful mdoule doesn't really make them any money. Amazingly, they still produce adventures; see the top of this post.</p><p></p><p></p><p>Or that publishers are hoping either that D&D leaves some players flat or that their ideas will prove interesting to gamers regardless of the overall opinion of D&D. Lots of people play D&D *and* other systems. (I.e., the existence of products that are not D&D doesn't necessarily mean that there was a demand for said products.)</p><p></p><p>If anything, sales show that gamers in general are as happy as ever with D&D.</p><p></p><p></p><p>I don't aee any evidence whatsoever that a "majority of current effort" is being directed at Eberron. E.g., only four out of the fourteen upcoming products listed on the ENWorld news page are Eberron-related. The lion's share are core (non-setting) D&D products. If anything, WotC's Eberron release schedule is very conservative compared to past setting efforts. I also don't really see much of an Eberron hype machine. The adventures and articles in <em>Dungeon</em> and <em>Dragon</em> are overwhelmingly setting-neutral .</p><p></p><p></p><p>So they can go out of business like TSR did?</p><p></p><p>It's been said before in this thread, and many threads before: if you really want oodles of settings, look to the OGL. Midnight, Scarred Lands, Dawnforge, Kalamar, Oathbound, Arcanis, Wilderlands, Morningstar, Ravenloft, Slayers, Tekumel, Game of Thrones...</p><p></p><p>Not everything needs to come from WotC. This whole thread has basically been people acting as if the OGL didn't exist.</p><p></p><p></p><p>I think the above makes a lot of assumpitons about the financial success of various properties and inner workings of WotC to which we are not privy. Other than the first two (maybe three), I don't think any of the products you listed could be called a "resounding success".</p><p></p><p></p><p>I repeat, this is already being done via the OGL. I would also argue that Eberron is exactly what you're describing; that it doesn't tickle your fancy in particular doesn't really matter.</p><p></p><p>Recurring themes in this thread: nostalgia and OGL-blindness.</p></blockquote><p></p>
[QUOTE="buzz, post: 2270636, member: 6777"] WotC has an archive on its site of free adventures for 3e that's as long as your arm. They just added a new one a few days ago. The Adventure Path for 3e consituted more adventures than 1e had accumulated in it's first four years or so. And then there was RttToEE and CotSQ. Now we've got an "adventure path" going for Eberron and a enw one starting up for FR. Given that WotC (and TSR before it) is the largest RPG publisher on earth, I don't really see this as being a big surprise. They have their pick of the litter, and they take the top authors. As someone else pointed out, this is incorrect. [i]Dungeon[/i] has not cut back on adventures; they've simply replaced [i]Poly[/i] with DM-centric articles. The magazine is still overwhelingly adventures, and each month provides more than the average D&D group could use in that time. Not to mention, they publish matierial from both high-profile authors (Keith Baker, Mike Mearls recently) and submissions from Joe Gamer. IIRC, the OGL decision predates Hasbro's acquisition of WotC. WotC used the OGL to farm out module-writing to third-parties becasue even a successful mdoule doesn't really make them any money. Amazingly, they still produce adventures; see the top of this post. Or that publishers are hoping either that D&D leaves some players flat or that their ideas will prove interesting to gamers regardless of the overall opinion of D&D. Lots of people play D&D *and* other systems. (I.e., the existence of products that are not D&D doesn't necessarily mean that there was a demand for said products.) If anything, sales show that gamers in general are as happy as ever with D&D. I don't aee any evidence whatsoever that a "majority of current effort" is being directed at Eberron. E.g., only four out of the fourteen upcoming products listed on the ENWorld news page are Eberron-related. The lion's share are core (non-setting) D&D products. If anything, WotC's Eberron release schedule is very conservative compared to past setting efforts. I also don't really see much of an Eberron hype machine. The adventures and articles in [i]Dungeon[/i] and [i]Dragon[/i] are overwhelmingly setting-neutral . So they can go out of business like TSR did? It's been said before in this thread, and many threads before: if you really want oodles of settings, look to the OGL. Midnight, Scarred Lands, Dawnforge, Kalamar, Oathbound, Arcanis, Wilderlands, Morningstar, Ravenloft, Slayers, Tekumel, Game of Thrones... Not everything needs to come from WotC. This whole thread has basically been people acting as if the OGL didn't exist. I think the above makes a lot of assumpitons about the financial success of various properties and inner workings of WotC to which we are not privy. Other than the first two (maybe three), I don't think any of the products you listed could be called a "resounding success". I repeat, this is already being done via the OGL. I would also argue that Eberron is exactly what you're describing; that it doesn't tickle your fancy in particular doesn't really matter. Recurring themes in this thread: nostalgia and OGL-blindness. [/QUOTE]
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