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Why D&D is slowly cutting its own throat.
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<blockquote data-quote="Hussar" data-source="post: 2282690" data-attributes="member: 22779"><p>I'll second Diaglo on that one. If you're playing a game that in no way refers to any of the three core manuals, (depending on edition), you aren't playing DnD. DnD is a set of rules. Those rules can be applied to homebrew or published material, but, the rules remain. It isn't the published modules that make people stay with the game, it's the rules. If rules didn't matter at all, then people would play entirely without them. Since you cannot play DnD without at least referring to the rules slightly - be it with character creation, combat, critters, whatever - I fail to see how saying, "you aren't playing D&D unless your playing with the official published rules" is not accurate. While a group may not play with ALL the published rules, there is going to be at least a nod in the direction of the core rules whenever you're playing DnD.</p><p></p><p>In other words, if you were to sit at a gaming table without knowing what game they are playing, how would you find out which game they are, in fact, playing. Well, if you see people rolling a bag full of d10's, then it's likely Vampire, if it's a handful of d6's, it's something from Steve Jackson, and, if it's a d20, then, if it's fantasy, it's most likely DnD.</p><p></p><p>The game is made by it's rules, not by the settings or the modules.</p></blockquote><p></p>
[QUOTE="Hussar, post: 2282690, member: 22779"] I'll second Diaglo on that one. If you're playing a game that in no way refers to any of the three core manuals, (depending on edition), you aren't playing DnD. DnD is a set of rules. Those rules can be applied to homebrew or published material, but, the rules remain. It isn't the published modules that make people stay with the game, it's the rules. If rules didn't matter at all, then people would play entirely without them. Since you cannot play DnD without at least referring to the rules slightly - be it with character creation, combat, critters, whatever - I fail to see how saying, "you aren't playing D&D unless your playing with the official published rules" is not accurate. While a group may not play with ALL the published rules, there is going to be at least a nod in the direction of the core rules whenever you're playing DnD. In other words, if you were to sit at a gaming table without knowing what game they are playing, how would you find out which game they are, in fact, playing. Well, if you see people rolling a bag full of d10's, then it's likely Vampire, if it's a handful of d6's, it's something from Steve Jackson, and, if it's a d20, then, if it's fantasy, it's most likely DnD. The game is made by it's rules, not by the settings or the modules. [/QUOTE]
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