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Why defend railroading?
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<blockquote data-quote="Steampunkette" data-source="post: 8335913" data-attributes="member: 6796468"><p>Honestly the premise of this thread was not in good faith to begin with. It immediately starts out with positive phrases for one form of gameplay and a hilariously negative phrase for any other kind of gameplay.</p><p></p><p>And everyone else has to immediately defend their particular way of playing, whether it's storylines or linear gameplay or whatever other term you like, because of the deep hole that you are automatically put in by the phrasing of the OP.</p><p></p><p>No one can defend railroading because nobody can define railroading. But that's not really the point here. The point is to get people to waste their time trying to present positive arguments for something that part of the community will never accept.</p><p></p><p>Meanwhile other posters like will use it as an excuse to make broad and sweeping attacks on other people's experiences and ideas. </p><p></p><p>Put simply, not everyone wants to play in a frigging sandbox. Especially when it means 2 hours of listening to one or two people faff about without any direction or intent while everyone else just kind of follows along aimlessly.</p><p></p><p>Some people want to be a part of a story. Some people want to create their own story. And some people just want to stab the bad guys. None of these are bad ways to play the game.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8335913, member: 6796468"] Honestly the premise of this thread was not in good faith to begin with. It immediately starts out with positive phrases for one form of gameplay and a hilariously negative phrase for any other kind of gameplay. And everyone else has to immediately defend their particular way of playing, whether it's storylines or linear gameplay or whatever other term you like, because of the deep hole that you are automatically put in by the phrasing of the OP. No one can defend railroading because nobody can define railroading. But that's not really the point here. The point is to get people to waste their time trying to present positive arguments for something that part of the community will never accept. Meanwhile other posters like will use it as an excuse to make broad and sweeping attacks on other people's experiences and ideas. Put simply, not everyone wants to play in a frigging sandbox. Especially when it means 2 hours of listening to one or two people faff about without any direction or intent while everyone else just kind of follows along aimlessly. Some people want to be a part of a story. Some people want to create their own story. And some people just want to stab the bad guys. None of these are bad ways to play the game. [/QUOTE]
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