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Why defend railroading?
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<blockquote data-quote="Lanefan" data-source="post: 8336125" data-attributes="member: 29398"><p>Interesting - my philosophy on such things is almost the direct opposite of yours. In my games you can, within the parameters of the setting*, play your character as being pretty much any alignment/personality/etc. you want. Evil? Go for it. Sneaking backstabber? Fill yer boots.</p><p></p><p>I also allow the party, in character, to sort these things out among themselves. Backstab a party member? Fine, but if your backstabber gets kicked out of the party (or killed) then you're either rolling up something new or playing solo (or both at once; I've seen it done).</p><p></p><p>BUT: once these characters get into the field and start adventuring then there's going to be times when they have fully-free choice in what they do and there's going to be times when they don't. It'll vary depending on a bunch of circumstances which will inevitably wax and wane over the long run.</p><p></p><p>* - e.g. if there's no Gnomes in the setting then you're not playing a Gnome; or if there's no Monks then you're not playing one, etc.</p><p></p><p>Er...if that $5 is in your pocket rather than mine then you have in fact stolen it, even if I've yet to notice its absence.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8336125, member: 29398"] Interesting - my philosophy on such things is almost the direct opposite of yours. In my games you can, within the parameters of the setting*, play your character as being pretty much any alignment/personality/etc. you want. Evil? Go for it. Sneaking backstabber? Fill yer boots. I also allow the party, in character, to sort these things out among themselves. Backstab a party member? Fine, but if your backstabber gets kicked out of the party (or killed) then you're either rolling up something new or playing solo (or both at once; I've seen it done). BUT: once these characters get into the field and start adventuring then there's going to be times when they have fully-free choice in what they do and there's going to be times when they don't. It'll vary depending on a bunch of circumstances which will inevitably wax and wane over the long run. * - e.g. if there's no Gnomes in the setting then you're not playing a Gnome; or if there's no Monks then you're not playing one, etc. Er...if that $5 is in your pocket rather than mine then you have in fact stolen it, even if I've yet to notice its absence. [/QUOTE]
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