Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why defend railroading?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="overgeeked" data-source="post: 8336195" data-attributes="member: 86653"><p>I fundamentally disagree. I tend to run sandboxes. The players have full agency. If you mean to push it into pedantry by declaring that the DM choosing to run a sandbox is limiting player agency or the DM picking a world to run the sandbox in is also limiting player agency, then you're clearly taking the piss and there's no conversation to be had.</p><p></p><p>Maintaining the illusion that you're really dwarfs in a fantasy land hacking up monsters, yes. There's literally zero need for the illusion of choice.</p><p></p><p>No, we're not. One is effectively a random encounter. The other is the illusion of choice.</p><p></p><p>Correct.</p><p></p><p>Incorrect. The difference is that in one the DM decided on a random encounter at a location, while in the other the DM decided that no matter what the players do they're going to encounter those ogres.</p><p></p><p>Not quite. The whole point of a role-playing game is to cooperatively play. The players must have input that affects the fiction for that to happen. If the players have no input, it's not a cooperative role-playing game. The DM doesn't create the fiction. You're thinking of novels and short stories. In an RPG, the DM creates the world, puts the PCs in it, and sees what happens. That combination of elements, DM choices + player choices + actual play, that creates the fiction.</p><p></p><p>Again, disagree. It does matter.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8336195, member: 86653"] I fundamentally disagree. I tend to run sandboxes. The players have full agency. If you mean to push it into pedantry by declaring that the DM choosing to run a sandbox is limiting player agency or the DM picking a world to run the sandbox in is also limiting player agency, then you're clearly taking the piss and there's no conversation to be had. Maintaining the illusion that you're really dwarfs in a fantasy land hacking up monsters, yes. There's literally zero need for the illusion of choice. No, we're not. One is effectively a random encounter. The other is the illusion of choice. Correct. Incorrect. The difference is that in one the DM decided on a random encounter at a location, while in the other the DM decided that no matter what the players do they're going to encounter those ogres. Not quite. The whole point of a role-playing game is to cooperatively play. The players must have input that affects the fiction for that to happen. If the players have no input, it's not a cooperative role-playing game. The DM doesn't create the fiction. You're thinking of novels and short stories. In an RPG, the DM creates the world, puts the PCs in it, and sees what happens. That combination of elements, DM choices + player choices + actual play, that creates the fiction. Again, disagree. It does matter. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why defend railroading?
Top