Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why defend railroading?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steampunkette" data-source="post: 8336209" data-attributes="member: 6796468"><p>This, right here, is wild.</p><p></p><p>All of our choices are illusory. And all of them have consequences. And it's up to the DM to determine what the consequences are. This is not a shell game, where you're trying to find the Ace of Spades.</p><p></p><p>They're only two times when "railroading" or the illusion of choice are actually a problem. </p><p></p><p>The first is when the DM is actively playing against the characters. When regardless of what you choose the story progresses on a specific line. I'm not talking about a quantum ogre, here, I'm talking about a game where regardless of what you do the evil king always kills the princess because the DM decided that the princess had to die. If you save the princess she has a heart attack and dies.</p><p></p><p>The other time that railroading becomes a problem is when the player is going against the DM. When the player decides that no matter what plot hook is waved in front of them or what the agreed upon story was to begin with they are going to go off and do their own BS. When railroading happens in those situations The problem is that the DM is trying to keep a problem player in the game instead of inviting them to leave.</p><p></p><p>The rest of it? Doesn't matter.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8336209, member: 6796468"] This, right here, is wild. All of our choices are illusory. And all of them have consequences. And it's up to the DM to determine what the consequences are. This is not a shell game, where you're trying to find the Ace of Spades. They're only two times when "railroading" or the illusion of choice are actually a problem. The first is when the DM is actively playing against the characters. When regardless of what you choose the story progresses on a specific line. I'm not talking about a quantum ogre, here, I'm talking about a game where regardless of what you do the evil king always kills the princess because the DM decided that the princess had to die. If you save the princess she has a heart attack and dies. The other time that railroading becomes a problem is when the player is going against the DM. When the player decides that no matter what plot hook is waved in front of them or what the agreed upon story was to begin with they are going to go off and do their own BS. When railroading happens in those situations The problem is that the DM is trying to keep a problem player in the game instead of inviting them to leave. The rest of it? Doesn't matter. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why defend railroading?
Top