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Why defend railroading?
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<blockquote data-quote="Cadence" data-source="post: 8336528" data-attributes="member: 6701124"><p>The specific example I put up was:</p><p></p><p>"A party gathers information and knows about the existence of a settlement on road A that has a bridge, a road B with a bridge, bandits roam the area, and there's a ford at point C. The DM has a village planned out on road A, bandits planned by the bridge on road B, stream ford C between them has an old hermit planned, and the deep water D has planned giant leeches." It happens that an ogre will show up no matters no matter which way they go.</p><p></p><p>It was then noted by others that it would be different if the party were trying to avoid places with ogres and one would show up anyway, for example. Putting in the Ogre no matter how they tried to avoid it feels bad to me - like a mini-version of having the princess die no matter what.</p><p></p><p>In the quoted example I give here, the party still has plenty of choices to make, and their choices still matter in all kinds of big ways.</p></blockquote><p></p>
[QUOTE="Cadence, post: 8336528, member: 6701124"] The specific example I put up was: "A party gathers information and knows about the existence of a settlement on road A that has a bridge, a road B with a bridge, bandits roam the area, and there's a ford at point C. The DM has a village planned out on road A, bandits planned by the bridge on road B, stream ford C between them has an old hermit planned, and the deep water D has planned giant leeches." It happens that an ogre will show up no matters no matter which way they go. It was then noted by others that it would be different if the party were trying to avoid places with ogres and one would show up anyway, for example. Putting in the Ogre no matter how they tried to avoid it feels bad to me - like a mini-version of having the princess die no matter what. In the quoted example I give here, the party still has plenty of choices to make, and their choices still matter in all kinds of big ways. [/QUOTE]
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