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Why defend railroading?
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<blockquote data-quote="TheSword" data-source="post: 8336803" data-attributes="member: 6879661"><p>Milestone levelling has no detrimental impact on player agency when those milestones are based on the characters objectives. If the players want their characters to go to the colosseum and win the champions belt, it doesn’t matter if that is a milestone.</p><p></p><p>The issue is when the DM sets the milestone as defeating the wizard who lives in his tower at the top of the mountain and the PCs have no intention of climbing the mountain.</p><p></p><p>This is best evidenced by Paizo adventure paths. If the first milestone is defending a trading post from bandits and the PCs are intentionally traveling to the trading post to offer support then there is no loss of agency by linking levelling up to this.</p><p></p><p>If the players instead decide to rob the trading post and join the bandits then the DM needs to change the milestone to match the party goals. This is not a difficult task.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8336803, member: 6879661"] Milestone levelling has no detrimental impact on player agency when those milestones are based on the characters objectives. If the players want their characters to go to the colosseum and win the champions belt, it doesn’t matter if that is a milestone. The issue is when the DM sets the milestone as defeating the wizard who lives in his tower at the top of the mountain and the PCs have no intention of climbing the mountain. This is best evidenced by Paizo adventure paths. If the first milestone is defending a trading post from bandits and the PCs are intentionally traveling to the trading post to offer support then there is no loss of agency by linking levelling up to this. If the players instead decide to rob the trading post and join the bandits then the DM needs to change the milestone to match the party goals. This is not a difficult task. [/QUOTE]
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Why defend railroading?
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