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Why defend railroading?
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<blockquote data-quote="Asisreo" data-source="post: 8337901" data-attributes="member: 7019027"><p>Railroading is when you <em>can't</em> have toast and you <em>must</em> have cereal. Even if you have money, a toaster, and a store that sells bread, you're not allowed to turn that into toast. </p><p></p><p>I don't know, sounds like a potential ally for players with dubious moral compasses. I mean, if the lich is expressly homicidal, it may be in their best interest to kill him. Or they could keep avoiding its influences until something takes care of it.</p><p></p><p>That's the freedom of choice. </p><p></p><p>Of course, but you as a DM should let them pursue what they want rather than just saying no. The lich is a character. It must have reasons for its actions. Even if the reasonings are that its magically compelled to murder living creatures, that means that if players end up becoming revenants then they should be reasonably able to ally with the lich, at least for a time.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8337901, member: 7019027"] Railroading is when you [I]can't[/I] have toast and you [I]must[/I] have cereal. Even if you have money, a toaster, and a store that sells bread, you're not allowed to turn that into toast. I don't know, sounds like a potential ally for players with dubious moral compasses. I mean, if the lich is expressly homicidal, it may be in their best interest to kill him. Or they could keep avoiding its influences until something takes care of it. That's the freedom of choice. Of course, but you as a DM should let them pursue what they want rather than just saying no. The lich is a character. It must have reasons for its actions. Even if the reasonings are that its magically compelled to murder living creatures, that means that if players end up becoming revenants then they should be reasonably able to ally with the lich, at least for a time. [/QUOTE]
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Why defend railroading?
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