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Why defend railroading?
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<blockquote data-quote="Lanefan" data-source="post: 8339986" data-attributes="member: 29398"><p>I disagree; particularly in systems where any combat no matter how trivial can potentially result in broken gear, significant injury, and so forth.</p><p></p><p>In 5e it's not as big a deal - there's no real mechanics for gear breakage, and any damage you take is pretty much recovered overnight - but in grittier systems where gear isn't evergreen and hit points and-or healing are scarce resources, even the most banal of combats needs to be played out in full.</p><p></p><p>Further - and this applies to 5e as well - depending how long it lasts and-or how much noise it creates a supposedly-trivial combat like the Kobolds-in-the-alley example could very easily be the start of a one-thing-leads-to-the-next escalating catastrophe that ends with three PCs in jail, two more PCs hiding in fear for their lives, several local constables dead or injured (along with the Kobolds and maybe a few innocent passers-by), and a couple of buildings on fire......</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8339986, member: 29398"] I disagree; particularly in systems where any combat no matter how trivial can potentially result in broken gear, significant injury, and so forth. In 5e it's not as big a deal - there's no real mechanics for gear breakage, and any damage you take is pretty much recovered overnight - but in grittier systems where gear isn't evergreen and hit points and-or healing are scarce resources, even the most banal of combats needs to be played out in full. Further - and this applies to 5e as well - depending how long it lasts and-or how much noise it creates a supposedly-trivial combat like the Kobolds-in-the-alley example could very easily be the start of a one-thing-leads-to-the-next escalating catastrophe that ends with three PCs in jail, two more PCs hiding in fear for their lives, several local constables dead or injured (along with the Kobolds and maybe a few innocent passers-by), and a couple of buildings on fire...... [/QUOTE]
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