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Why defend railroading?
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<blockquote data-quote="Bedrockgames" data-source="post: 8342689" data-attributes="member: 85555"><p>I agree it is very much a gray area. And I think it is fine if you want these things as encounters. The issue with the haunted house though is a little different because it's definitely a larger adventure site and of the kind of adventure it is. I've run them a lot. And it is the kind that is easy to railroad if you want (its storming and the players need shelter and you plop the haunted house where it needs to be so they are likely to go in). But those other types of geography are things not always on a map at a macro level, but things you often might flesh out at a micro level.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8342689, member: 85555"] I agree it is very much a gray area. And I think it is fine if you want these things as encounters. The issue with the haunted house though is a little different because it's definitely a larger adventure site and of the kind of adventure it is. I've run them a lot. And it is the kind that is easy to railroad if you want (its storming and the players need shelter and you plop the haunted house where it needs to be so they are likely to go in). But those other types of geography are things not always on a map at a macro level, but things you often might flesh out at a micro level. [/QUOTE]
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Why defend railroading?
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