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Why defend railroading?
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<blockquote data-quote="Lanefan" data-source="post: 8342922" data-attributes="member: 29398"><p>Those three options are certainly the majority, but I've also had </p><p></p><p>d) the adventure comes to the party (e.g. during downtime the party's home base is attacked by someone they've pissed off in some prior adventure, or by something random that's big/numerous enough to make 'em sit up and pay attention)</p><p>e) the party doesn't even realize they're in an adventure until it's over (e.g. they think they're simply travelling to an adventure site but in fact the adventure <strong>is </strong>the travel, a la (is it B8?) <em>Journey to the Rock</em>)</p><p></p><p>For my part, these things can cause a lot of low-level casualties but it's extremely rare a whole party gets wiped out: someone always has a getaway car of some sort.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8342922, member: 29398"] Those three options are certainly the majority, but I've also had d) the adventure comes to the party (e.g. during downtime the party's home base is attacked by someone they've pissed off in some prior adventure, or by something random that's big/numerous enough to make 'em sit up and pay attention) e) the party doesn't even realize they're in an adventure until it's over (e.g. they think they're simply travelling to an adventure site but in fact the adventure [B]is [/B]the travel, a la (is it B8?) [I]Journey to the Rock[/I]) For my part, these things can cause a lot of low-level casualties but it's extremely rare a whole party gets wiped out: someone always has a getaway car of some sort. [/QUOTE]
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Why defend railroading?
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