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Why defend railroading?
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<blockquote data-quote="Bedrockgames" data-source="post: 8343339" data-attributes="member: 85555"><p>I was responding to a specific example where there are two doors and an encounter placed behind one of them (so door A or B is established by the GM as having an encounter the other door is not). And once the players go through, and it is the door without an encounter, the GM changes it so that door now has the encounter. This is clearly a situation where the choice was supposed to matter. I responded by introducing the example of the haunted house (saying it is like moving the house around after they choose directions). Since I introduced the example, I can tell you my working assumption was it was a campaign where choosing the cardinal directions matters. And I've said if the direction or the door are just color in a campaign, fair enough, it is probably not a problem, and I would even say it may not be railroading (I would need to see the specific situation to know). But again that is an exception. In most campaigns this sort of move, where you present a choice, and then don't honor the choice you presented, so you can force what you want to happen on the party, would be railroading</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8343339, member: 85555"] I was responding to a specific example where there are two doors and an encounter placed behind one of them (so door A or B is established by the GM as having an encounter the other door is not). And once the players go through, and it is the door without an encounter, the GM changes it so that door now has the encounter. This is clearly a situation where the choice was supposed to matter. I responded by introducing the example of the haunted house (saying it is like moving the house around after they choose directions). Since I introduced the example, I can tell you my working assumption was it was a campaign where choosing the cardinal directions matters. And I've said if the direction or the door are just color in a campaign, fair enough, it is probably not a problem, and I would even say it may not be railroading (I would need to see the specific situation to know). But again that is an exception. In most campaigns this sort of move, where you present a choice, and then don't honor the choice you presented, so you can force what you want to happen on the party, would be railroading [/QUOTE]
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Why defend railroading?
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