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*Pathfinder & Starfinder
Why Did They Get Rid of the Law & Chaos Alignment?
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<blockquote data-quote="Silverblade The Ench" data-source="post: 5160278" data-attributes="member: 19083"><p>To me, Alignment is terribly important.</p><p></p><p>1) Law and Chaos are seen as major forces in many mythologies and religions.</p><p></p><p>2) Ethics, law, individuality, rebellion, conformity etc are parts of normal Human behaviour, thought, culture etc (law and chaos), never mind "good" and "evil".</p><p>I'd bet we all know real world examples of "alignment", lol.</p><p>People are usually too complex to describe easily but you can give the general bent of their behaviour.</p><p></p><p>3) Alignment should have always been seen as a "general quick guideline", the likely way a creature MAY behave. It's a wonderful tool for a DM to use two letters to give a creatures <em>likely </em>moral and ethical behaviour.</p><p></p><p>4) D&D is largely about the supernatural, to supernatural creatures, Law, Chaos, Good Evil could be absolutely 100% real, just as real as Gravity is.</p><p>Demons are Chaos and Evil, Devils are law and Evil. To them Law and Chaos are no jokes, they are deeply inherent to their natures.</p><p></p><p>Planescape got that right in 2nd ed, and has been SNAFU'd by 4th ed and lesser extent 3rd ed. In the Planes, BELIEF, morals, philosophy whatever, would be "bed rock".</p><p>Money and material wealth has little real menaing to many supernatural entities.</p><p></p><p>Power, the power a person has inside..the belief that can drive a single man to lead an army to found a religion or nation, a trade empire, disocver new lands, is a facet of real life...in fantasy worlds THAT would be "big thing".</p><p></p><p>"Alignment" is part of all that.</p><p></p><p>In D&D, alignment is a neat tool for a DM, same as AC, THACO or BAB...but usually it's not a "hard" mechanic, only a general bent. some critters though, alignment is their very being, see modrons and Maruts and why 4h ed MUCKED THAT UP!!!</p><p>(Love 4th ed in general, but not losing Law and Chaos and a few other things)</p><p></p><p>the Abyss...Baator...the BLood War. without alignemnt, nah they wouldn't have come about and D&D woudl be poorer for it. 4th ed needs more of that FIRE back in it's belly, it's too "whimpish", IMHO.</p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Silverblade The Ench, post: 5160278, member: 19083"] To me, Alignment is terribly important. 1) Law and Chaos are seen as major forces in many mythologies and religions. 2) Ethics, law, individuality, rebellion, conformity etc are parts of normal Human behaviour, thought, culture etc (law and chaos), never mind "good" and "evil". I'd bet we all know real world examples of "alignment", lol. People are usually too complex to describe easily but you can give the general bent of their behaviour. 3) Alignment should have always been seen as a "general quick guideline", the likely way a creature MAY behave. It's a wonderful tool for a DM to use two letters to give a creatures [I]likely [/I]moral and ethical behaviour. 4) D&D is largely about the supernatural, to supernatural creatures, Law, Chaos, Good Evil could be absolutely 100% real, just as real as Gravity is. Demons are Chaos and Evil, Devils are law and Evil. To them Law and Chaos are no jokes, they are deeply inherent to their natures. Planescape got that right in 2nd ed, and has been SNAFU'd by 4th ed and lesser extent 3rd ed. In the Planes, BELIEF, morals, philosophy whatever, would be "bed rock". Money and material wealth has little real menaing to many supernatural entities. Power, the power a person has inside..the belief that can drive a single man to lead an army to found a religion or nation, a trade empire, disocver new lands, is a facet of real life...in fantasy worlds THAT would be "big thing". "Alignment" is part of all that. In D&D, alignment is a neat tool for a DM, same as AC, THACO or BAB...but usually it's not a "hard" mechanic, only a general bent. some critters though, alignment is their very being, see modrons and Maruts and why 4h ed MUCKED THAT UP!!! (Love 4th ed in general, but not losing Law and Chaos and a few other things) the Abyss...Baator...the BLood War. without alignemnt, nah they wouldn't have come about and D&D woudl be poorer for it. 4th ed needs more of that FIRE back in it's belly, it's too "whimpish", IMHO. :) [/QUOTE]
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Why Did They Get Rid of the Law & Chaos Alignment?
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