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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Why did they nerf the "sleep" spell in 3.5?
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<blockquote data-quote="Altamont Ravenard" data-source="post: 1466891" data-attributes="member: 14700"><p>No, that's right...</p><p></p><p>I wonder if you can use Empower and Sudden Empower (miniHB?) on the same spell (but that's a whole other thread right there)...</p><p></p><p>As for the problem at hand... I'd say that if it freaks out people that the spell has lost so much power, then, maybe (just maybe) it's because the spell had too much power to begin with...</p><p></p><p>And you're right about erasing a spell from your spellbook. Not all spells are supposed to be useful at all levels. A wizard should clean up his book once in a while <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Feather fall is really useful, that's true. Magic missile is overpowered for a 1st level spell. Charm person will be useful against low-level humanoids. Grease is cool, and may have multiple uses. Comprehend languages is a must, yes. True strike, I think that it's a powerful spell, yes (I didn't house rule it, but something along the lines of "+1 to hit/caster level (max +5); casting this spell is a free action (like feather fall)" would be, IMO, more appropriate if somewhat much less powerful...). </p><p></p><p>Those are useful spells, yes, but a first level spell should not be able to render opponents helpless at higher levels. I'm not saying that Sleep should have been changed, I'm just trying to understand why it has been.</p><p></p><p></p><p></p><p></p><p>Now you're being silly <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>AR</p></blockquote><p></p>
[QUOTE="Altamont Ravenard, post: 1466891, member: 14700"] No, that's right... I wonder if you can use Empower and Sudden Empower (miniHB?) on the same spell (but that's a whole other thread right there)... As for the problem at hand... I'd say that if it freaks out people that the spell has lost so much power, then, maybe (just maybe) it's because the spell had too much power to begin with... And you're right about erasing a spell from your spellbook. Not all spells are supposed to be useful at all levels. A wizard should clean up his book once in a while :) Feather fall is really useful, that's true. Magic missile is overpowered for a 1st level spell. Charm person will be useful against low-level humanoids. Grease is cool, and may have multiple uses. Comprehend languages is a must, yes. True strike, I think that it's a powerful spell, yes (I didn't house rule it, but something along the lines of "+1 to hit/caster level (max +5); casting this spell is a free action (like feather fall)" would be, IMO, more appropriate if somewhat much less powerful...). Those are useful spells, yes, but a first level spell should not be able to render opponents helpless at higher levels. I'm not saying that Sleep should have been changed, I'm just trying to understand why it has been. Now you're being silly :) AR [/QUOTE]
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General Tabletop Discussion
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Why did they nerf the "sleep" spell in 3.5?
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