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Why did they say Vancian magic would be gone?
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<blockquote data-quote="twilsemail" data-source="post: 4719334" data-attributes="member: 79628"><p>To echo pretty much everyone else, my experience has been resting based upon Healing Surges not Dailies. </p><p> </p><p>In the game I play in, we tend to guage our resting based on the Rogue's Healing surges. My Warden has yet to run out (though I've come close). The only time we rested based on our dalies was when we were mostly drained anyhow and it was pretty evident that we were about to stumble upon the BBEG. When we did so, the BBEG was better prepared for us than he otherwise would have been.</p><p> </p><p>In the game that I run, the players have a habit of resting inside dungeons. They tend to stock up on Nails of Sealing. They rest for 8 hours (4 PCs, 2 hour watches, watch doesn't count towards rest, but I allow them to get their 6 split up). I roll a d10 and let it sit. Each PC rolls a d10 for each hour they're on watch. If anyone rolld the same number I did, there's a patrol that's found them. (I know there was something somewhere about a 10% chance of a patrol while resting within a dungeon, but I'll be damed if I can find it now...)</p><p> </p><p>I think a big part of keeping the game moving is reminding the players that stuff happens outside of their bubble of influence. That can mean as much or as little as you want. From nothing, to adding minions to the BBEG fight (calling in reserves/summoning more zombies), to there being no BBEG fight as he got word of their approach and got away.</p></blockquote><p></p>
[QUOTE="twilsemail, post: 4719334, member: 79628"] To echo pretty much everyone else, my experience has been resting based upon Healing Surges not Dailies. In the game I play in, we tend to guage our resting based on the Rogue's Healing surges. My Warden has yet to run out (though I've come close). The only time we rested based on our dalies was when we were mostly drained anyhow and it was pretty evident that we were about to stumble upon the BBEG. When we did so, the BBEG was better prepared for us than he otherwise would have been. In the game that I run, the players have a habit of resting inside dungeons. They tend to stock up on Nails of Sealing. They rest for 8 hours (4 PCs, 2 hour watches, watch doesn't count towards rest, but I allow them to get their 6 split up). I roll a d10 and let it sit. Each PC rolls a d10 for each hour they're on watch. If anyone rolld the same number I did, there's a patrol that's found them. (I know there was something somewhere about a 10% chance of a patrol while resting within a dungeon, but I'll be damed if I can find it now...) I think a big part of keeping the game moving is reminding the players that stuff happens outside of their bubble of influence. That can mean as much or as little as you want. From nothing, to adding minions to the BBEG fight (calling in reserves/summoning more zombies), to there being no BBEG fight as he got word of their approach and got away. [/QUOTE]
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Why did they say Vancian magic would be gone?
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