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Why did you quit playing 4e
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<blockquote data-quote="Monkey Boy" data-source="post: 4612968" data-attributes="member: 46422"><p>The combats felt the same with powers spammed. The Warlock's schtick of eyebite, blast got particularly tiresome. I know about page (48?) in the DMG but players tend to get tunnel vision and fall back on their powers. Personally I think too much praise is heaped on that page and it really doesn't solve anything.</p><p> </p><p>Combats took to long. This was aparent in the first two sessions and put some players noses out of joint. 'Goblins with 20+ HP? Outrageous!!' I addressed this in later sessions but those games fell into the trap of player power spamming.</p><p> </p><p>After 15 sessions 3/4 of the 2 groups I play/DM with lost interest. We found it hard to schedule a game due to this disinterest. Some of the players played begrudgingly and when they didn't take to it they became hard to schedule game time with. Even though they're gamers they preferred no game than 4e. We put the 2 campaigns on hold. The longer the groups didn't game the more my interest in DMing 4e ebbed til I figured I'd run games they will make time for. At the moment we are enjoying 1920's Call of Cthulhu, Dark Heresy and 1e.</p></blockquote><p></p>
[QUOTE="Monkey Boy, post: 4612968, member: 46422"] The combats felt the same with powers spammed. The Warlock's schtick of eyebite, blast got particularly tiresome. I know about page (48?) in the DMG but players tend to get tunnel vision and fall back on their powers. Personally I think too much praise is heaped on that page and it really doesn't solve anything. Combats took to long. This was aparent in the first two sessions and put some players noses out of joint. 'Goblins with 20+ HP? Outrageous!!' I addressed this in later sessions but those games fell into the trap of player power spamming. After 15 sessions 3/4 of the 2 groups I play/DM with lost interest. We found it hard to schedule a game due to this disinterest. Some of the players played begrudgingly and when they didn't take to it they became hard to schedule game time with. Even though they're gamers they preferred no game than 4e. We put the 2 campaigns on hold. The longer the groups didn't game the more my interest in DMing 4e ebbed til I figured I'd run games they will make time for. At the moment we are enjoying 1920's Call of Cthulhu, Dark Heresy and 1e. [/QUOTE]
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