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Why did you quit playing 4e
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<blockquote data-quote="aboyd" data-source="post: 4613118" data-attributes="member: 44797"><p>I've played 4e and I'd play it again, if necessary.</p><p></p><p>However, for me it just wasn't necessary. I have a 3.5 game that I play in, and it's still going strong, and it's fun, so why stop having fun? And I started my own 3.5 game, and I got more players asking to play than I had chairs. I turned away a few people and now have my own game going strong. So 4th edition just hasn't been needed yet.</p><p></p><p>For my personal tastes, I like most of the things that 4e was trying to solve. Having to do character optimization or generally work to make a non-broken character? Yes, I like reading the books in my off-time. Having to juggle 4,000 spells that do unusual things that cannot be replicated by fighters? Yeah, I enjoy that. Having a 9 point alignment system? Love it.</p><p></p><p>There are two things I like about 4th edition that I'd like to put into 3rd edition. I like the combined skills, and I like that critical hits don't require a confirmation roll.</p><p></p><p>One of the things that I very much dislike about 4e is the definition of types such as defender & striker. I've deliberately not learned what those titles mean. I do not play any MMORPG, and never wanted those concepts to make an incursion into D&D. So when those words started getting explained, I flipped the pages until I got past that.</p><p></p><p>Also, 4e is too miniature heavy. I like the cover of 1e, which says something like "this game has no board, the action takes place in your imagination."</p></blockquote><p></p>
[QUOTE="aboyd, post: 4613118, member: 44797"] I've played 4e and I'd play it again, if necessary. However, for me it just wasn't necessary. I have a 3.5 game that I play in, and it's still going strong, and it's fun, so why stop having fun? And I started my own 3.5 game, and I got more players asking to play than I had chairs. I turned away a few people and now have my own game going strong. So 4th edition just hasn't been needed yet. For my personal tastes, I like most of the things that 4e was trying to solve. Having to do character optimization or generally work to make a non-broken character? Yes, I like reading the books in my off-time. Having to juggle 4,000 spells that do unusual things that cannot be replicated by fighters? Yeah, I enjoy that. Having a 9 point alignment system? Love it. There are two things I like about 4th edition that I'd like to put into 3rd edition. I like the combined skills, and I like that critical hits don't require a confirmation roll. One of the things that I very much dislike about 4e is the definition of types such as defender & striker. I've deliberately not learned what those titles mean. I do not play any MMORPG, and never wanted those concepts to make an incursion into D&D. So when those words started getting explained, I flipped the pages until I got past that. Also, 4e is too miniature heavy. I like the cover of 1e, which says something like "this game has no board, the action takes place in your imagination." [/QUOTE]
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