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General Tabletop Discussion
*Pathfinder & Starfinder
Why Didn't Paizo Do their Own "Dragon/Dungeon?"
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<blockquote data-quote="Scribble" data-source="post: 3999212" data-attributes="member: 23977"><p>So there's the crux of it. If people always need adventures, why do they need them in book form as opposed to magazine form?</p><p></p><p>I guess I can understand what Kenobi mentioned about location in the store. I guess using my self as anecdotal evidence I tend to peruse the game shelves in a game store more then the magazine rack...</p><p></p><p>But would the same be true if I routinely bought Dungeon as a source of monthly adventures and knew that Paizo was starting a new magazine (with pretty much the same staff and most likely the same writers) as they had in Dungeon... I don't know.</p><p></p><p>Just seemed strange to me. But you're saying there's a big slump in the magazine industry... It's really that big of a slump? If so wow. (in that wow the internet really IS changing things kind of way...)</p><p></p><p></p><p></p><p>So why the difference in good adventure modules in magazine form? Couldn't they use the time in the same fashion on a monthly adventure mag?</p></blockquote><p></p>
[QUOTE="Scribble, post: 3999212, member: 23977"] So there's the crux of it. If people always need adventures, why do they need them in book form as opposed to magazine form? I guess I can understand what Kenobi mentioned about location in the store. I guess using my self as anecdotal evidence I tend to peruse the game shelves in a game store more then the magazine rack... But would the same be true if I routinely bought Dungeon as a source of monthly adventures and knew that Paizo was starting a new magazine (with pretty much the same staff and most likely the same writers) as they had in Dungeon... I don't know. Just seemed strange to me. But you're saying there's a big slump in the magazine industry... It's really that big of a slump? If so wow. (in that wow the internet really IS changing things kind of way...) So why the difference in good adventure modules in magazine form? Couldn't they use the time in the same fashion on a monthly adventure mag? [/QUOTE]
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Community
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Why Didn't Paizo Do their Own "Dragon/Dungeon?"
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