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General Tabletop Discussion
*Pathfinder & Starfinder
Why Didn't Paizo Do their Own "Dragon/Dungeon?"
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<blockquote data-quote="JDJblatherings" data-source="post: 4000266" data-attributes="member: 52044"><p>Magazines are an expenisve and time consuming product. I've been a small magazine publisher on and off for years. You can get onto newstands rather easily but only ones you can reach. And there is the rub...how the heck do you reach thousands of newstands, all the time? You ultimately need a distributor. </p><p></p><p>I've published, edited or given advice for a fair numebr of zines tryign to make the jump from limited distribution to widescale distribution and it's a hat trick. One magazine was doing very well, had managed to get into the borders and barnes and noble systems (in a very limited fashion but still pulle dit off) but the publisher couldn't find a distribution deal publsiher liked...I was disapointed the publisher could have made a meager living if it took off in it's first year of wider distribution but that also required the publisher to change her publsihing methods and take on greater responsibilities. </p><p></p><p>Producing a periodical is a horrible grind also. You can't really work on just one at a time and hope it will be a success. You have to work on a couple of issues at a time and that costs the publisher money. Even if yuo can get articles in that are good and yuo dont' have to pay the auhtors ntil date of publication you still need art and proof readers and editors and someone to manage physical production. you need to have printing times scheduled in advance. You need to sell ads. Every month for this month, next month, three months from now all of the time for the life of the periodical.</p><p></p><p></p><p>As for the path of print to digital...from what I've seen it's always been a failure. Digital media can supplement and archive or be the original point of production but folks don't really follow from print to digitial, it just doesn't happen (at least not yet). Publishers get lazy without the demands of print forcing them to move their butts, revenues dry up as ads decrease and there is less funds to produce as before. </p><p>How many "issues" of Dragon or Dungeon have been produced since they were no longer in print? One and a half? Are they holding back until they can charge? </p><p></p><p>As for Dragon and Dungeon I know how I'd deal with that situation were I a publisher with moderately deep pockets but I'm saving that for other venues.</p></blockquote><p></p>
[QUOTE="JDJblatherings, post: 4000266, member: 52044"] Magazines are an expenisve and time consuming product. I've been a small magazine publisher on and off for years. You can get onto newstands rather easily but only ones you can reach. And there is the rub...how the heck do you reach thousands of newstands, all the time? You ultimately need a distributor. I've published, edited or given advice for a fair numebr of zines tryign to make the jump from limited distribution to widescale distribution and it's a hat trick. One magazine was doing very well, had managed to get into the borders and barnes and noble systems (in a very limited fashion but still pulle dit off) but the publisher couldn't find a distribution deal publsiher liked...I was disapointed the publisher could have made a meager living if it took off in it's first year of wider distribution but that also required the publisher to change her publsihing methods and take on greater responsibilities. Producing a periodical is a horrible grind also. You can't really work on just one at a time and hope it will be a success. You have to work on a couple of issues at a time and that costs the publisher money. Even if yuo can get articles in that are good and yuo dont' have to pay the auhtors ntil date of publication you still need art and proof readers and editors and someone to manage physical production. you need to have printing times scheduled in advance. You need to sell ads. Every month for this month, next month, three months from now all of the time for the life of the periodical. As for the path of print to digital...from what I've seen it's always been a failure. Digital media can supplement and archive or be the original point of production but folks don't really follow from print to digitial, it just doesn't happen (at least not yet). Publishers get lazy without the demands of print forcing them to move their butts, revenues dry up as ads decrease and there is less funds to produce as before. How many "issues" of Dragon or Dungeon have been produced since they were no longer in print? One and a half? Are they holding back until they can charge? As for Dragon and Dungeon I know how I'd deal with that situation were I a publisher with moderately deep pockets but I'm saving that for other venues. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why Didn't Paizo Do their Own "Dragon/Dungeon?"
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