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General Tabletop Discussion
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Why different HD types for classes? (Another HP thread...)
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<blockquote data-quote="Umbran" data-source="post: 7844300" data-attributes="member: 177"><p>Because, again, the narrative follows the mechanic. You cannot create an arbitrary backstory, and use that backstory to justify arbitrary mechanical adjustments, or the gameplay falls apart.</p><p></p><p>Pick your backstory, but remember that you can't have everything! Then choose the class that fits the backstory. You cant be as good as a fighter at fighting <em>and</em> as good as a rogue at skills <em>and</em> cast magic just like a wizard. You can write an arbitrary characer backstory that justifies all of them, but for game balance reasons you have to choose.</p><p></p><p>So, if they really fight as much as a fighter, they should be a fighter class, perhaps with a background that fits their street-upbringing. If they were really a rouge, who did a lot of fighting, you take a rogue, with maybe some melee-oriented subclass. But remember that the fighter still did more fighting than you did, and can take more punishment as a result.</p></blockquote><p></p>
[QUOTE="Umbran, post: 7844300, member: 177"] Because, again, the narrative follows the mechanic. You cannot create an arbitrary backstory, and use that backstory to justify arbitrary mechanical adjustments, or the gameplay falls apart. Pick your backstory, but remember that you can't have everything! Then choose the class that fits the backstory. You cant be as good as a fighter at fighting [I]and[/I] as good as a rogue at skills [I]and[/I] cast magic just like a wizard. You can write an arbitrary characer backstory that justifies all of them, but for game balance reasons you have to choose. So, if they really fight as much as a fighter, they should be a fighter class, perhaps with a background that fits their street-upbringing. If they were really a rouge, who did a lot of fighting, you take a rogue, with maybe some melee-oriented subclass. But remember that the fighter still did more fighting than you did, and can take more punishment as a result. [/QUOTE]
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Why different HD types for classes? (Another HP thread...)
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