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General Tabletop Discussion
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Why different HD types for classes? (Another HP thread...)
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<blockquote data-quote="Ashrym" data-source="post: 7845578" data-attributes="member: 6750235"><p>It's an argument based on blind luck that assumes a high roll outside of standard probability for the wizard and not the compared classes.</p><p></p><p></p><p></p><p></p><p>You are arguing an issue with the rules because you rolled high random numbers and another player went in a different direction</p><p></p><p>That's why the standard spread and point buy systems exist.</p><p></p><p>Having a better combat score by random chance is caused by your rules choice. Rolling is to avoid cookie cutters. WAI for the creation method chosen. Not an accurate representation of a system flaw.</p><p></p><p></p><p></p><p>No one said using DEX without armor doesn't make sense. </p><p></p><p>The high DEX is anecdotal in the first place. The standard array is what to expect on average. The argument is basically "random numbers don't work because I rolled high and didn't compare apples to apples". The compared character could have taken the same race and DEX.</p><p></p><p>DEX is less useful because wizards have worse DEX combat options compared to other classes. Your choices are TWF daggers vs TWF shortswords and poor hit points, or a light crossbow vs any bow and archery style. The DEX doesn't improve the options.</p><p></p><p></p><p></p><p>I explained why twice the wizard is still behind twice now. The wizard has worse weapons and no combat style. Action surge and extra attack increases that gap</p></blockquote><p></p>
[QUOTE="Ashrym, post: 7845578, member: 6750235"] It's an argument based on blind luck that assumes a high roll outside of standard probability for the wizard and not the compared classes. You are arguing an issue with the rules because you rolled high random numbers and another player went in a different direction That's why the standard spread and point buy systems exist. Having a better combat score by random chance is caused by your rules choice. Rolling is to avoid cookie cutters. WAI for the creation method chosen. Not an accurate representation of a system flaw. No one said using DEX without armor doesn't make sense. The high DEX is anecdotal in the first place. The standard array is what to expect on average. The argument is basically "random numbers don't work because I rolled high and didn't compare apples to apples". The compared character could have taken the same race and DEX. DEX is less useful because wizards have worse DEX combat options compared to other classes. Your choices are TWF daggers vs TWF shortswords and poor hit points, or a light crossbow vs any bow and archery style. The DEX doesn't improve the options. I explained why twice the wizard is still behind twice now. The wizard has worse weapons and no combat style. Action surge and extra attack increases that gap [/QUOTE]
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