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General Tabletop Discussion
*Dungeons & Dragons
Why different HD types for classes? (Another HP thread...)
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<blockquote data-quote="Ashrym" data-source="post: 7847118" data-attributes="member: 6750235"><p>The staff isn't a finesse weapon so if you really want me to take my pick your DEX wiz sucks with it as a weapon. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>"No one is going to convince me otherwise" looks close-minded to me and like the opposite is true where you came into the discussion with the intent to convince everyone else your opinion was the only way things should be.</p><p></p><p>I know you said you were done with this (which sounds like your mad people are disagreeing with you, tbh) but I bolded a part of your post because that get back to something I was touching on earlier. You are trying to play a different game from how 5e is intended to play. It's not that you had to change the game, it's that the game you were playing had different design goals than you. It's the equivalent of calling boardwalk OP and complaining you had to redesign monopoly.</p><p></p><p>The game is what it was meant to be. Unfortunately, that cannot encompass everything to everyone. Some changes are easy, but redesigning the core mechanics is less so. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Ashrym, post: 7847118, member: 6750235"] The staff isn't a finesse weapon so if you really want me to take my pick your DEX wiz sucks with it as a weapon. ;) "No one is going to convince me otherwise" looks close-minded to me and like the opposite is true where you came into the discussion with the intent to convince everyone else your opinion was the only way things should be. I know you said you were done with this (which sounds like your mad people are disagreeing with you, tbh) but I bolded a part of your post because that get back to something I was touching on earlier. You are trying to play a different game from how 5e is intended to play. It's not that you had to change the game, it's that the game you were playing had different design goals than you. It's the equivalent of calling boardwalk OP and complaining you had to redesign monopoly. The game is what it was meant to be. Unfortunately, that cannot encompass everything to everyone. Some changes are easy, but redesigning the core mechanics is less so. ;) [/QUOTE]
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