Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why different HD types for classes? (Another HP thread...)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7847506" data-attributes="member: 996"><p>Doesn't let it off the hook.</p><p></p><p>Seriously, of anyone remotely familiar with the idea that wizards spend their training reading books and practicing spells, and fighter training with weapons, who's really going to think they should have equal skill with weapons?</p><p></p><p>You'd expect a wizard to attack better with spells than a fighter would, with spells. And, at first level, he does, quite unequivocally. So no worries on that point.</p><p></p><p>Then you're totally in the same club with dnd4vr & the rest of us! D&D is, like, your game, you get to feel proprietary about it and demand it conform to what you want!</p><p></p><p> Oh, that D&D 5e owes it's very existence to the long-time fans who made it not only possible, but necessary is absolutely no guarantee that debt will be in any way honored.</p><p></p><p>I never said a thing about it needing to be popular to meet the 'Big Tent' goal, rather, it needed to be inclusive (inclusivity can be very unpopular, indeed, with a majority or plurality).</p><p>You dismissed dnd4vr's complaint because the game wasn't for him. But it was. It's for all of us - and <em>each</em> of us. </p><p>One voice matters.</p><p></p><p>It seems like a small complaint, to me.</p><p></p><p>Oh, I'm aware of how it all shakes out. The fighter gets some high sustained DPR, a 1/short rest spike, it all approximately balances out in theory once you get to that 6-8 encounter day, and it keeps BA intact.</p><p></p><p>But, it is kinda funny that it shaved off that one little difference in favor of the fighter that had otherwise endured through all editions. It's interesting how these things happen. I didn't particularly notice it until it was pointed out.</p><p></p><p>But, yeah, it's a <em>small</em> complaint, if it's a complaint at all. The fighter, best at fighting, is prettymuch exactly as good as everyone else at hitting his target.</p><p></p><p>Stand up to a large number of much-lower level opponents? No, not if you stand there for a few rounds. But an AE can erase them before their plinking starts to add up.</p><p></p><p>I mean, it is a major change in 5e, related to BA, that numbers tell so heavily that even the least of foes, in large enough numbers are not just a threat, but a rapidly overwhelming one. The key to beating those odds is taking out large numbers of them quickly, and unlike full casters, the fighter doesn't have the tools to do that in 5e, but, ironically did, in 4e, 3.x/PF, and even 1e. That he was also nigh-invulnerable to those same least foes in 1e (assuming a bit of magic armor, anyway), 3.x/PF (unless they were re-cast as swarms), or 4e (unless re-cast as minions or swarms), notwithstanding.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7847506, member: 996"] Doesn't let it off the hook. Seriously, of anyone remotely familiar with the idea that wizards spend their training reading books and practicing spells, and fighter training with weapons, who's really going to think they should have equal skill with weapons? You'd expect a wizard to attack better with spells than a fighter would, with spells. And, at first level, he does, quite unequivocally. So no worries on that point. Then you're totally in the same club with dnd4vr & the rest of us! D&D is, like, your game, you get to feel proprietary about it and demand it conform to what you want! Oh, that D&D 5e owes it's very existence to the long-time fans who made it not only possible, but necessary is absolutely no guarantee that debt will be in any way honored. I never said a thing about it needing to be popular to meet the 'Big Tent' goal, rather, it needed to be inclusive (inclusivity can be very unpopular, indeed, with a majority or plurality). You dismissed dnd4vr's complaint because the game wasn't for him. But it was. It's for all of us - and [I]each[/I] of us. One voice matters. It seems like a small complaint, to me. Oh, I'm aware of how it all shakes out. The fighter gets some high sustained DPR, a 1/short rest spike, it all approximately balances out in theory once you get to that 6-8 encounter day, and it keeps BA intact. But, it is kinda funny that it shaved off that one little difference in favor of the fighter that had otherwise endured through all editions. It's interesting how these things happen. I didn't particularly notice it until it was pointed out. But, yeah, it's a [I]small[/I] complaint, if it's a complaint at all. The fighter, best at fighting, is prettymuch exactly as good as everyone else at hitting his target. Stand up to a large number of much-lower level opponents? No, not if you stand there for a few rounds. But an AE can erase them before their plinking starts to add up. I mean, it is a major change in 5e, related to BA, that numbers tell so heavily that even the least of foes, in large enough numbers are not just a threat, but a rapidly overwhelming one. The key to beating those odds is taking out large numbers of them quickly, and unlike full casters, the fighter doesn't have the tools to do that in 5e, but, ironically did, in 4e, 3.x/PF, and even 1e. That he was also nigh-invulnerable to those same least foes in 1e (assuming a bit of magic armor, anyway), 3.x/PF (unless they were re-cast as swarms), or 4e (unless re-cast as minions or swarms), notwithstanding. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why different HD types for classes? (Another HP thread...)
Top