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Why DMs Don't Like Magic Marts
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<blockquote data-quote="giant.robot" data-source="post: 5484004" data-attributes="member: 93119"><p>I've always run "magic marts" as a guilded craftsmen. If you wanted arcane magic items you had to buy them from a mage's college (or representative) and it was made to order for you in a chapter house by some journeyman crafter. Even the reagents needed to build them would be hoarded or controlled by the mage guilds and they would sign contracts with other craftsmen guilds so you had to buy the sword you wanted enchanted from another union shop. </p><p></p><p>The traveling sales wizards were often illusionists and used silent image and minor image to give "live" demos to clients. You'd only be able to purchase from the mage guilds if you were a paying member or performed a service for them. I didn't draw the line at arcane items, clerical orders and temples had similar rules for the same sort of services.</p><p></p><p>I liked this because it allowed players to shop for things they wanted, allowed me as a DM to limit what they had access to, and required them to do some extra adventuring or role playing to get the items they wanted.</p><p></p><p>I think my favorite "magic mart" was a college of wizards specializing in Divination. They carried printed books with them titled "The Seer's Catalog" outlining their wares.</p></blockquote><p></p>
[QUOTE="giant.robot, post: 5484004, member: 93119"] I've always run "magic marts" as a guilded craftsmen. If you wanted arcane magic items you had to buy them from a mage's college (or representative) and it was made to order for you in a chapter house by some journeyman crafter. Even the reagents needed to build them would be hoarded or controlled by the mage guilds and they would sign contracts with other craftsmen guilds so you had to buy the sword you wanted enchanted from another union shop. The traveling sales wizards were often illusionists and used silent image and minor image to give "live" demos to clients. You'd only be able to purchase from the mage guilds if you were a paying member or performed a service for them. I didn't draw the line at arcane items, clerical orders and temples had similar rules for the same sort of services. I liked this because it allowed players to shop for things they wanted, allowed me as a DM to limit what they had access to, and required them to do some extra adventuring or role playing to get the items they wanted. I think my favorite "magic mart" was a college of wizards specializing in Divination. They carried printed books with them titled "The Seer's Catalog" outlining their wares. [/QUOTE]
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