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Why do 4e combats grind?
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<blockquote data-quote="Jack7" data-source="post: 4588547" data-attributes="member: 54707"><p>True dat. And that's a problem with PCs who don't really know how to fight well tactically.</p><p></p><p>But also, and this is a DM problem, often monsters won't either.</p><p></p><p>However if you injure most animals they will disengage and run at the first opportunity. They know serious wounds mean they could very well die by becoming crippled and therefore unable to hunt. So even relatively unintelligent opponents understand why injury means they should disengage, and quickly.</p><p></p><p>As for an intelligent opponent, and/or experienced opponents, they should know that it is far smarter to retreat from a battle gone bad than to stand to the death.</p><p></p><p>So either way, unintelligent opponent or intelligent opponent, they have good motives to retreat form unprofitable combats. And yet they rarely do with most DMs and I think this comes from two reasons, not many DMs or players have ever been in a real fight in which people can get hurt truly badly. And secondly, it seems cowardly and unheroic for some reason. But it ain't. In some cases it is the smartest thing anyone can do. Player or moster.</p></blockquote><p></p>
[QUOTE="Jack7, post: 4588547, member: 54707"] True dat. And that's a problem with PCs who don't really know how to fight well tactically. But also, and this is a DM problem, often monsters won't either. However if you injure most animals they will disengage and run at the first opportunity. They know serious wounds mean they could very well die by becoming crippled and therefore unable to hunt. So even relatively unintelligent opponents understand why injury means they should disengage, and quickly. As for an intelligent opponent, and/or experienced opponents, they should know that it is far smarter to retreat from a battle gone bad than to stand to the death. So either way, unintelligent opponent or intelligent opponent, they have good motives to retreat form unprofitable combats. And yet they rarely do with most DMs and I think this comes from two reasons, not many DMs or players have ever been in a real fight in which people can get hurt truly badly. And secondly, it seems cowardly and unheroic for some reason. But it ain't. In some cases it is the smartest thing anyone can do. Player or moster. [/QUOTE]
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