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Why do 4e combats grind?
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<blockquote data-quote="gribble" data-source="post: 4590320" data-attributes="member: 12430"><p>I interpret it as "creatures always know what the side-effects of any action will be, and should make decisions accordingly". I.e.: some low Int creatures just may not care, or some high Int creatures may decide the benefit is worth the risk. This is primarily because if the monsters don't know the side-effects of a PCs mark, then the PCs won't know the side-effects of a monsters mark, which goes against the "no surprises" guideline in the DMG.</p><p></p><p>I think it's fair to say you could interpret it either way though, as the fighter class feature technically isn't a condition affecting the creature.</p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="gribble, post: 4590320, member: 12430"] I interpret it as "creatures always know what the side-effects of any action will be, and should make decisions accordingly". I.e.: some low Int creatures just may not care, or some high Int creatures may decide the benefit is worth the risk. This is primarily because if the monsters don't know the side-effects of a PCs mark, then the PCs won't know the side-effects of a monsters mark, which goes against the "no surprises" guideline in the DMG. I think it's fair to say you could interpret it either way though, as the fighter class feature technically isn't a condition affecting the creature. :) [/QUOTE]
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