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Why do 4e combats grind?
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<blockquote data-quote="LostSoul" data-source="post: 4596086" data-attributes="member: 386"><p>Well, it depends on what your goals for play are. Right now our style is pretty hack and slash, so as long as the fights are <em>fun</em>, it doesn't really matter how long it goes on for.</p><p></p><p>Both fights were successful in the sense that we enjoyed running through them. The fact that it was a random encounter didn't matter too much. </p><p></p><p>(And in a way it wasn't just a "random" encounter; the PCs had two choices - the quick and easy route to the main gate or the longer, harder path to find to the back entrance. They gambled on the back entrance, ran into a tough random encounter, and paid for it.)</p><p></p><p>If they had ended up with an easier random encounter it wouldn't have lasted as long, or if the Hive Lord didn't Weaken with its Close Burst 5 attack. Without that Weakened power the fight would've been over in a few rounds - you saw how much damage they dished out to the 111 HP Ogre!</p><p></p><p>edit: I guess my point is that those encounters did <em>not</em> grind; they were tense, full of meaningful choice up until round 6 in the Kuthrik encounter and throughout the Horned Hold. Since Malchior went down in the final action of the night, the players still have to make meaningful choices.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 4596086, member: 386"] Well, it depends on what your goals for play are. Right now our style is pretty hack and slash, so as long as the fights are [i]fun[/i], it doesn't really matter how long it goes on for. Both fights were successful in the sense that we enjoyed running through them. The fact that it was a random encounter didn't matter too much. (And in a way it wasn't just a "random" encounter; the PCs had two choices - the quick and easy route to the main gate or the longer, harder path to find to the back entrance. They gambled on the back entrance, ran into a tough random encounter, and paid for it.) If they had ended up with an easier random encounter it wouldn't have lasted as long, or if the Hive Lord didn't Weaken with its Close Burst 5 attack. Without that Weakened power the fight would've been over in a few rounds - you saw how much damage they dished out to the 111 HP Ogre! edit: I guess my point is that those encounters did [i]not[/i] grind; they were tense, full of meaningful choice up until round 6 in the Kuthrik encounter and throughout the Horned Hold. Since Malchior went down in the final action of the night, the players still have to make meaningful choices. [/QUOTE]
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