Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why do 4e combats grind?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LostSoul" data-source="post: 4603659" data-attributes="member: 386"><p>It's true in the fact that it's a basic application of the rules.</p><p></p><p></p><p></p><p>That's good for them. I'm the DM in my own game, though.</p><p></p><p></p><p></p><p>Yes, I'm comfortable with that. Now maybe I'd give a solo or elite monster a bonus to Defense - equal to their save bonus - but that's because I'm awesome.</p><p></p><p></p><p></p><p>I would say it falls in the target's square, but this is covered by the player's declaration of intent and/or the DM's narration of effect.</p><p></p><p>I guess we disagree fundamentally on how the game is played.</p><p></p><p>Me:</p><p></p><p>Player declares an intent for his character.</p><p>DM decides if it's valid.</p><p>DM decides if it's opposed or not. (I'm including the environment as opposition.)</p><p>If it's opposed, we have to make a check of some kind.</p><p>If we are making a check, is it an attack? Then we decide what Defense is targetted. If not, then the DM provides a DC.</p><p>Roll.</p><p>If the roll is a success, your intent is achieved. If it was an attack, we figure out how much damage is done.</p><p>If the roll is a failure, the DM figures out what happens.</p><p></p><p>You:</p><p></p><p>If the books don't explicitly spell out how to do something, you can't do it.</p><p></p><p>edit: I will also keep it on topic and say that my game does not have the grind described elsewhere. If you want to interpret the rules in such a way that creates "copy-paste" tactics and combat grind, and you don't like copy-paste tactics and combat grind, maybe you should approach the game as I feel it was written.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 4603659, member: 386"] It's true in the fact that it's a basic application of the rules. That's good for them. I'm the DM in my own game, though. Yes, I'm comfortable with that. Now maybe I'd give a solo or elite monster a bonus to Defense - equal to their save bonus - but that's because I'm awesome. I would say it falls in the target's square, but this is covered by the player's declaration of intent and/or the DM's narration of effect. I guess we disagree fundamentally on how the game is played. Me: Player declares an intent for his character. DM decides if it's valid. DM decides if it's opposed or not. (I'm including the environment as opposition.) If it's opposed, we have to make a check of some kind. If we are making a check, is it an attack? Then we decide what Defense is targetted. If not, then the DM provides a DC. Roll. If the roll is a success, your intent is achieved. If it was an attack, we figure out how much damage is done. If the roll is a failure, the DM figures out what happens. You: If the books don't explicitly spell out how to do something, you can't do it. edit: I will also keep it on topic and say that my game does not have the grind described elsewhere. If you want to interpret the rules in such a way that creates "copy-paste" tactics and combat grind, and you don't like copy-paste tactics and combat grind, maybe you should approach the game as I feel it was written. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why do 4e combats grind?
Top