Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why do a homebrew?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BluWolf" data-source="post: 1274105" data-attributes="member: 627"><p>I have always prefered homebrew over pre-packaged. When I was in the military I dropped homebrew in favor of pre-packaged as our groups were usually pretty fluid and short lived so it helped that folks came to the table with a certain amount of assumptions and familiarity. It got the game on its mery way faster.</p><p></p><p>I am in the 6th full re-write of my campaign world now. Mainly because life does not afford me the time for a steady group. So I apease myself with writing sessions. </p><p></p><p>I agree with all advice given here. Introduce those elements of your world that are relative to the current situation or characters. Everything else if just sort of out there and unknown. I am a big beleiver in this as a whole even if the palyers are desperately interested in the world. I try to limit info to character knowledge. I use lots of words like "it seems" or "so everyone believes". </p><p></p><p>Some times the player ends up caring through the course of the campaign because their character discovers a new truth or dispells some sort of long held myth. </p><p></p><p>Knowledge is power even to the characters.</p></blockquote><p></p>
[QUOTE="BluWolf, post: 1274105, member: 627"] I have always prefered homebrew over pre-packaged. When I was in the military I dropped homebrew in favor of pre-packaged as our groups were usually pretty fluid and short lived so it helped that folks came to the table with a certain amount of assumptions and familiarity. It got the game on its mery way faster. I am in the 6th full re-write of my campaign world now. Mainly because life does not afford me the time for a steady group. So I apease myself with writing sessions. I agree with all advice given here. Introduce those elements of your world that are relative to the current situation or characters. Everything else if just sort of out there and unknown. I am a big beleiver in this as a whole even if the palyers are desperately interested in the world. I try to limit info to character knowledge. I use lots of words like "it seems" or "so everyone believes". Some times the player ends up caring through the course of the campaign because their character discovers a new truth or dispells some sort of long held myth. Knowledge is power even to the characters. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why do a homebrew?
Top